Baldur’s Gate 3 Reignites Age-Old Save Scumming Debate - IGN

Baldur's Gate 3's huge launch has reignited the age-old debate about save scumming.

https://www.ign.com/articles/baldurs-gate-3-reignites-age-old-save-scumming-debate

Baldur’s Gate 3 Reignites Age-Old Save Scumming Debate - IGN

Baldur's Gate 3's huge launch has reignited the age-old debate about save scumming.

IGN
Save scumming is the only way I can tolerate games like this. For as awesome as the game is (very awesome) sometimes consequences fall within the range of acceptability and sometimes they don't. When they don't, save scumming is what keeps me from putting the game down for good.

I try to think of it in terms of how it would go at a D&D session.

For example, if i roll perception well, seeing a tile is trapped, and tell the DM i avoid it, he's not going to have some NPC trigger it because i forgot to tell them to stop following me, so i feel justified in reloading a save in that case.

Lmao I often forget to unlock my party when dealing with traps only to have Shadowheart haphazardly wander right into the painfully obvious tripwire as the trap dice check is loading