On a scale of 1-10. how buggy do you think Starfield will be on release?
On a scale of 1-10. how buggy do you think Starfield will be on release?
F76 was an utter shitshow but the bugs were only the third most important reason for this. Second was that its design was utter shit multi trash riding on online-only psychosis ruling back then. And first was that after this many years it was not an Elder Scrolls 6.
And in fact, Starfield is their first actual RPG since Fallout4 and considering how shit as RPG that was, since Skyrim. For me it will be most likely harsh critique so soon after the amazing real RPG that is Baldur 3 (i still prefer exploring empty planets to… building base 🤮 🤮 🤮 F4 really fucking blew it )
Isn’t one of the major draws from Bethesda games their glitches though? Not all of them of course, and some are gamebreaking, but the majority are goofy, fun, and add to the memorability.
Plus if they give a damn, I feel like any major game breaking bugs will be patched in under a week-2 months.
8-9. I am normally not so skeptical, but Bethesda has a track record of releasing games that I would personally not even consider to be playable.
I understand why it happens, given the scope of their games (Though Larian may have something to say about doing that well), but it’s still pretty inevitable the game will be pretty busted for at least a few months.
If they had gone the route of doing an extensive EA period that let them get bugs in hand? Maybe different, but a Bethesda open world RPG released straight to retail is just going to be a mess.
Back in the day it was almost unthinkable to release a game as bugged as Bethesda’s. However because of the sheer scale and quality (nothing came close back then) it wasn’t detrimental and everyone knew modders would fix the bugs anyway down the line. One thing Bethesda is known for is at least embracing mod support and releasing tools for it.
Their games nowadays are just as bugged as before but because it’s become common to release buggy games on day 1 (to the point that sometimes they’re unplayable for half the users, like RDR2), by comparison they look almost pristine. At the very least I don’t remember game breaking bugs in TES 3 4 or 5 that would prevent you from progressing the game.
And many of them are funny bugs, not like falling through the ground in the middle of a hardcore playthrough, wiping out a 50 hour save.
Also, many bugs are mod-related so it’s hard to account for those.
I know.
I’m saying the game will likely be very buggy. So if I am able to play a type of game mode that disables saving, I will re-enable saving. Because I want to have the other gameplay effects but I do not want to lose progress due to crashing and other bugs.