>_> @NathanBurgoine
Edit: Context: https://archiveofourown.org/series/2137725
Go read that series... it is spectacular
>_> @NathanBurgoine
Edit: Context: https://archiveofourown.org/series/2137725
Go read that series... it is spectacular
Unfortunately a deck built around this crew will have some issues with reporting (unless playing Warp Speed, since Taitt and Ro are not Delta-quadrant native and everyone else is), and is also missing the "punch" of unique personnel really necessary to efficiently solve missions (because 1E doesn't have a counter system, instead relying on "free plays" that typically benefit the show's main characters
On the plus side, Rollins + Cavit can pretty effectively solve the required Ocampa planet mission on their own (and we can even take an entire army of Cavits since he's universal) >_>
Restock Supplies is completable, and if we throw in Harren, Study Protonebula is also fine, as are Unseat Dictator and Catalog Phenomena and Mine Gallicite, which give us the six missions we need
Rollins is doing a lot of heavy lifting here though >_> Also we're missing a heavy-hitting engineer type (no Honigsberg card)
Here's an attempt https://trekcc.org/1e/decklists/?mode=viewdeck&deckID=31738&privatekey=72ab2d47c32349341c81d1af5624cb3f
It can be printed via https://www.trekcc.org/1e/decklists/?mode=print&deckID=31738
Warp speed rules: https://www.trekcc.org/op/1e_warpspeedrules.pdf
No idea how well this deck actually plays, but it looks like it *can* complete the game
(Vorik is filling in as ENGINEER for Honigsberg who doesn't have a card, and Delta Quadrant Spatial Scission is crucial since Rollins is our only SECURITY, and he's normally unique, so...)
I do have all of these cards in these quantities, so I could actually make this deck to try out...
@bobcgames AAAAAAAAAH! (flailing wildly)
I only had one or two decks of that game, from when it first released, and they're unfortunately gone now, but I had no idea those cards existed!