Microsoft's £1/$1 Xbox Game Pass offer cut from a month to 14 days
Microsoft's £1/$1 Xbox Game Pass offer cut from a month to 14 days
I subscribed for a year or so, other than the horrible client it was good. But there are just too many games to play and not enough time, a good problem to have but still. I also felt like I didn’t appreciate the games as much when I got them for “free.”
I started getting it for $1 per month by canceling and then resubscribing, now you can’t do that and I just don’t bother to subscribe at all.
Now with just 14 days for a $1 trial it’s an even worse deal. This is why I don’t think MS should be allowed to buy up all these game companies. Try contacting MS for support. If you can’t get through to someone in less than 10 minutes then they shouldn’t be buying any more companies. That should be the test for any company acquiring other companies. If they can’t serve the customers they have, how are more customers going to help?
I mean, common issues surrounding subscription-based services and the lack of ownership of digital content aside, the full price of $10 a month is actually a pretty good value on its own, given the size of the selection.
Even if you only play a few games per month on it, you’re still getting pretty good value compared to buying those games individually. For example, once Starfield releases, you could play it for six months on Gamepass before buying it up-front would’ve been a better deal, and that’s if you never play a single other game on the platform.
It’s also nice to be able to try out games without having to commit to purchasing them. I’ve found a number of games through Gamepass that I’ve enjoyed which I never would have tried otherwise.
However, I have a strong suspicion that video game subscription services will end up following a similar trajectory to TV/movie streaming services at some point… Gamepass doesn’t really have any major competitors, and has been priced very aggressively in order to build market share, and it reminds me a lot of Netflix in its early digital stages.
I think it’s inevitable that other publishers are going to try and get in on the action, balkanizing the available content into too many services for consumers to care about, and diminishing the value of each service individually.
I also fully expect that MS will start driving up the base price of Gamepass at some point, once they feel like they have enough market penetration. The reduction of the $1 trial might already be a sign of that, but I’m hoping we’ll still have some time before that happens. I might stay around at $15/month, but if it reaches $20 I’m probably out.
When it reaches $15/20 a month it’ll already be too late.
It’s the exact same model that ruined all the other entertainment industries.
Paying into subscription services now is a good deal for you, but it’s gonna ruin everything just like it did everywhere else.
Even at Gamepass’ highly aggressive price, it seems clear that it’s not killing off one-time game purchases. Unlike how Netflix was able to destroy Blockbuster and greatly reduce the prevalence of physical media, Gamepass lacks any critical convenience advantage compared to its competition. Steam and other digital storefronts have already destroyed the market for physical game media, so Gamepass’ competitive advantage can only extend to price and selection.
You’re right in that game streaming services will probably implode on themselves as the model proves unsustainable in the presence of competitors, but I think the effect will be more localized than what’s happening with TV and movie services. The available selection will likely never reach the immense size needed to seriously pose a threat to Steam before collapsing, so I expect a return to status quo to be much easier than with TV/movie streaming.
And at the end of the day, while I try to make my principled moral stands as a consumer where I can, life is too damn short and the ills of capitalism too all-encompassing for it to be worth it to me in this case. AAA gaming has been on a slow, gradual backslide long before Gamepass came into the picture, so it’s not like the success or failure of game streaming is going to change its long-term prospects that much. Might as well save some money while I can.
There was literally a developer that wasn’t bringing something out on xbox, it might have been dlc? their reasoning was that they didn’t want to spend the time porting to xbox because no one buys content anymore on xbox.
so no
Even at Gamepass’ highly aggressive price, it seems clear that it’s not killing off one-time game purchases.
is not at all true, we have evidence to the opposite of that.