‘Baldur’s Gate 3’ Prepared For 100,000 Concurrent Players, They’ve Gotten 700,000
‘Baldur’s Gate 3’ Prepared For 100,000 Concurrent Players, They’ve Gotten 700,000
I’m so glad to hear it, honestly! DnD’s been an absolute favourite hobby of mine and it’s really nice to see it going a bit more mainstream while preserving the things that make it special (the ability to do almost anything you can think of).
(Now to get Pathfinder one of these…)
Just bought the game and my internet is downloading it at a whopping 6 Mbps right now… Gonna take nearly 48 hours.
Saddest part is that the internet is usually much much slower than this so it will likely take much longer than that 😭😭😭
I just wanna plaaayyyy
Is there a benefit to doing this instead of just running it natively on SD? The store page says it’s SD verified.
Guessing you get higher resolution? Does it matter if playing handheld only vs big screen?
That is fantastic news. I had heard rumblings about it.
What’s it play like ? Split screen with two controllers?
Aye - the one thing is I found Steam sometime disables multicontroller support - I’d suggest googling how to enable it (it’s fairly easy) if you’re having issues, I’m just not sure how to describe to without a screenshot to reference :)
But it’s pretty decent, vertical split screen and the game pad controls are OK - just lots of menu wheels to navigate
And it wasn’t obvious - but during character creation you just have to present A on the other controller to join and it splits the screen and all just works
I’m excited that it just works. I’ll be in your dms if I can’t figure it out. I’ll be waiting until they iron out some of the bugs. I know it will have a tonne and don’t want to be stopping and starting.
Looks top class
I’ll say, BG3 is extremely, extremely good. Larian really pulled out all the stops for this one. And I’m even more excited for Divinity 3, as their own combat system is even more fluid than 5e.
They knocked the story out of the park for this one though. All the characters feel much more fleshed out than divinity 2. And I love what they’ve done with long rests (and narratives) and food, which for the past 20 years of RPGs, has been an inventory annoyance. That, and the ability to talk your way through situations instead of having to just murderhobo everyone, haha.