This is about as accessible as it can get: faculty.math.illinois.edu/~jms/…/eversions.pdf
The magic happens at the center-point of the surface where the three self-intersections meet. When you ply the surface apart, a tiny cube forms at the triple-point and begins to grow.
Morin’s surface is slightly less complex than splitting the boy’s surface apart, in that sphere eversion halfway model, a trapezoid forms instead of a cube. Inverting a trapezoid in this way is the minimum complexity required to turn a sphere inside out.
Videos I enjoy:
Outside in , which uses a technique different than those above
The optiverse , which uses Morin’s surface mentioned above, but is as ‘smooth’ as mathematically possible.