Divinity Original Sins 2: An unbelievably awesome game

https://lemmy.world/post/2408598

Divinity Original Sins 2: An unbelievably awesome game - Lemmy.world

Recently I’ve discovered the joy of CRPGs, having previously only dabbled in them without spending any significant time on the genre. With Baldur’s Gate 2 just around the corner, which I’m sure many of us are hyped for, I wanted to try a similar CRPG to get a feel for whether I’m going to want to play it. Enter DOS2; this game is made by Larian Studios, the same studio making BG2, and is an absolutely incredible game. From the graphics, which are stunning even 6 years on from release, to the combat which makes you think about your moves in a manner similar to how you might do in a game like chess, and best of all stories which are for the most part genuinely interesting. I frequently found myself surprised at events / characters / quests I found throughout the world, even small things like hearing someone screaming nearby then discovering they had been torn to pieces by voidwoken. I recently just finished Act I and just started Act II but wanted to share a bit of love for this game as it is an absolute masterpiece with a well deserved 95% positive rating with 144k reviews on steam [https://store.steampowered.com/app/435150/Divinity_Original_Sin_2__Definitive_Edition/]. gameplay [https://lemmy.world/pictrs/image/8dfb64bd-cfa5-41e3-b4f3-f51d09c03dad.jpeg]

I liked the game but I was a bit disappointed that nearly every fight ends up with everything covered in necrofire. I bet that if you were to just spec into a build that likes being on fire you’ll probably be super overpowered.

The problem is that loot is random, and it takes a lot of gear support to get to the point where a character isn’t getting hurt by fire, even with the relevant perk.

Cursed surfaces in general were just a massive pain, considering how precious Source was by default. Using a mod to get Source back on rest makes things a lot more reasonable, particularly in the first half of the game.

Source on rest should be the default tbh since you can farm it after every fight. I think they added them to the game as an option in the loot bags that they introduced later on.