Rethinking Window Management on GNOME – Space and Meaning
Rethinking Window Management on GNOME – Space and Meaning
A good start would be to implement quarter tiling by dragging window to screen corner, like half tiling is done by dragging to screen edge.
I have a 3840x2160 monitor specifically so that I can have four windows open at the best size for their content (email, document, web browse, and terminal) and can avoid the use of workspaces and see everything at once. Having to manually resize and place windows is a pain.
Are they going to rethink putting thumbnails in the file selection dialog or many of their other insane decisions?
Gnome seems like they want to take the Apple approach to UI design without the attention to detail that Apple’s UX has.
putting thumbnails in the file selection dialog
Could you elaborate what you by this?
When you pick a file to upload or open from inside another application, the GTK/Gnome file picker does not allow you to have a thumbnail view of all the files. It is a meme in the Linux community at this point since there was a bug filed in 2004 asking for this feature, some even writing patches to make it work. Gnome devs refuse to change how the file picker works however.
One important missing piece is having information on the maximum desired size of a window. This is the size beyond which the window content stops looking good. Not having this information is one of the reasons that traditional tiling window managers have issues, especially on larger screens.
I have been upset over losing this functionality from the classic Macintosh days for decades now. This was built into the Macintosh OS going back to at least System 7. Clicking the “expand” button in the title bar would expand (or shrink) a window to its optimum size. For Finder windows, that meant the smallest size that could display all the files without scrolling (if possible).
Developers had to implement logic to make it work. For the most part, they did, and it worked very well up through OS 9.
Then came OS X. The green button, at first, worked exactly the same way it did in OS 9. The problem was that even Apple didn’t give a damn to write any logic for it into their apps. It might as well have been a “randomize” button. Users got frustrated. Windows converts wondered why there was no “maximize” button and blamed the very concept of expanding rather than Apple’s now-piss-poor implementation. Longtime Mac users wondered why we effectively lost a very useful feature.
Over the years, Apple continued to neglect the function of the green button, and third-party devs largely followed suit. Eventually Apple changed the default behavior of the green button to go into full-screen mode, hiding the original (still mostly broken) “zoom” functionality behind an Option-click. At this point, the the difference is effectively “full screen” vs “windowed full screen”. RIP the classic Mac OS expand function.
SUPER+[0-9], this seems interesting, if overly reliant on the mouse.
So I’ve used the Pop Shell extension. It’s really neat when you have a bunch of little windows like terminals and file browsers open. 95% of the time it’s actively annoying though. I appreciate that it’s on a toggle so I can use it when I want it. The proposed mosaic mode doesn’t seem terribly different, and has the same problem where it just randomly moves things around breaking my association of “where I put that”. Most of the time I really need the spatial aspect, and am willing to manage a few windows by hand to get it.
Also: Joining half screen windows into a single unit?! Please don’t do it! D: Augh! Apple did that on OS X about the time I left and I absolutely hated it. It was so actively bad. :(