just implemented knot insertion for my NUBS

look at it not change shape hell yea

@acegikmo This is so cool 😎🤘🚀✨
@acegikmo Well Nice! - reminds me, I have been wanting to dive into all your curve videos for some time. I should write it into my "things to do for autumn 2023" list.
@acegikmo [brain microwaved by internet furries so can't read "knot insertion" with a straight face] woah cool also i think i hauve covid
@acegikmo I remember doing some similar to this in college except with Bézier curves. Haven’t heard of NUBS before, must check em out
@boethiah NUBS is just NURBS without the R (ie: non-uniform B-splines)
@acegikmo ah nice, thanks for letting me. Still might be an interesting thing to try out. Did you create this program for a specific purpose? Would be great for pathing if it isn’t too compute heavy for video games
@boethiah it's for my upcoming splines plugin for unity :)
@acegikmo very nice! Looking great so far, I’ll keep an eye out for it if I ever need splines in Unity
@acegikmo
hehe knot insertion, nice