Work has begun on #Eberron for #SavageWorlds for @foundryvtt

It's slow-going, but it's going.

@immaterialplane Is the module at a stage where volunteers could help, or is the work that needs to be done such that it would take too long to bring volunteers up to speed/more hands on the task(s) wouldn’t net any benefit? (and/or a base level of familiarity w/ .js in general / Foundry’s internals in specific is assumed/required)
@crankyflakes sorry to say that the repo is going to remain private, and bringing in outside help would add more overhead than we can manage. Additionally, there are a lot of technicalities to how we're using Item grants and Item mutations in the SWADE system to connect it with the Fantasy Companion and SWADE Core Rules (premium modules) as dependencies.
@immaterialplane That makes total sense. Your commitment to delivering the best results possible is very much appreciated!
@crankyflakes we appreciate your appreciation 😁