Everything I've seen about gaming on visionOS so far sounds like a ‘shit sandwich’ situation; I'm kinda worried that they've built a system that just has no appeal to the kinds of people working on innovative gaming experiences on VR headsets. The Alan Dye 'this is not a toy; it's a real computer' comment definitely rubbed me up the wrong way — it feels like this statement encapsulates the kind of corporate sentiment that has destroyed Apple's credibility in the gaming scene over the past decade
@stroughtonsmith I agree for the most part - hoping it improves over time - I’ve looked at reviving a game project and have hit a wall re: movement and gesture tracking as it is more of a constant/realtime assessment of fluid movements - though I may just have not delved into it enough yet 😅 it certainly has me wondering if it’s worth the effort