🗺️ Campaign 69 #dnd

This is the chronicle of...

⚒️ Nick, the Halfling Barbarian
24.5%
🌿 Skullzarmy, the Tiefling Druid
28.3%
📯 Liempongpagong, the Elf Bard
32.1%
🧿 Hyojj, the Human Warlock
15.1%
Poll ended at .
Liempongpagong was born!
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
23.9%
🛒 Shop
71.7%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
4.3%
Poll ended at .
You found a shop.
---
You enter a shop and see a variety of items, what do you want to buy?
🎒
🗡️ Light hammer [1d4+0, +2] 🛡️ Leather Armor [14]
🗡️ Light hammer [1d4+0, +2] ~ 1H L T (-2🪙)
17%
🛡️ Studded Leather Armor [15] (-40🪙)
61.7%
🛡️ Padded Armor [14] (+0🪙)
6.4%
↩️ Back to Town
14.9%
Poll ended at .
You left the shop with the Studded Leather Armor in-hand.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
50%
🛒 Shop
41.3%
🛌 Long Rest (+❤️ +🎲)
8.7%
🏡 Retire (campaign ends)
0%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 🦁 Giant Rat
❤️ 2-12 ❕1/8 ✨ 25
⚔️ Fight!
89.1%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
10.9%
Poll ended at .
You engaged the Giant Rat!
---
🦁 Giant Rat
❤️❤️❤️❤️❤️ 5/5
🛡️ 12
❕1/8
✨ 25
⚔️ Melee, one-handed [1d4]
83.3%
👊 Melee, unarmed [1]
7.1%
🏹 Ranged, thrown [1d4] ⬇️
7.1%
🏃 Run!
2.4%
Poll ended at .
You successfully hit the Giant Rat with your Melee Attack for 3 damage.
---
🦁 Giant Rat
❤️❤️🖤🖤🖤 2/5
🛡️ 12
❕1/8
✨ 25
⚔️ Melee, one-handed [1d4]
97.6%
👊 Melee, unarmed [1]
0%
🏹 Ranged, thrown [1d4] ⬇️
2.4%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Giant Rat for 4 damage.
The Giant Rat died.
+1🪙 +25✨
---
You encounter a 🧍‍♂️ Guard
❤️ 4-18 ❕1/8 ✨ 25
⚔️ Fight!
67.5%
🥷 Avoid
27.5%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
5%
Poll ended at .
You engaged the Guard!
---
🧍‍♂️ Guard
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 13/13
🛡️ 16
❕1/8
✨ 25
⚔️ Melee, one-handed [1d4]
87.1%
👊 Melee, unarmed [1]
3.2%
🏹 Ranged, thrown [1d4] ⬇️
6.5%
🏃 Run!
3.2%
Poll ended at .
You took 4 damage from the Guard's Spear.
---
🧍‍♂️ Guard
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 13/13
🛡️ 16
❕1/8
✨ 25
⚔️ Melee, one-handed [1d4]
61.3%
👊 Melee, unarmed [1]
0%
🏹 Ranged, thrown [1d4] ⬇️
9.7%
🏃 Run!
29%
Poll ended at .
The Guard used its Spear perfectly, dealing 7 critical damage to you.
---
🧍‍♂️ Guard
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 13/13
🛡️ 16
❕1/8
✨ 25
⚔️ Melee, one-handed [1d4]
26.5%
👊 Melee, unarmed [1]
0%
🏹 Ranged, thrown [1d4] ⬇️
5.9%
🏃 Run!
67.6%
Poll ended at .
@dungeons
Well… this was fast.
Didn’t even have a chance to get a second 1HLT weapon.
Any chance we get to town with 1 hp?
@Woodswalked @dungeons There's always a chance, but I think this iteration of the system isn't really made for utility casters.

@rorystarr

Hmmm…
Am I interpreting your statement about the odds of us getting to town is based on people trying to die?
Or are just making a more general statement about how Bards as a class are limited in their spell usage?
I like spellcasters more than many here. Druids & Clerics are my favorites because they can armor up.

cc: @dungeons

@Woodswalked @dungeons Well his whole spell set has no attack spells which means, at this point, he's basically weaker than a guard. Bard as a class is mainly made for support & utility to the party and don't have great stats for melee attacks. We have no party and really no serious way to deliver damage, apparently. So, things aren't currently looking promising for our bard, is all I mean.