Rage of elements book questions

https://pawb.social/post/1336596

Rage of elements book questions - Pawb.Social

To mimic what some did on reddit when the new books got out. Just got my copy of Ragoe of elements and I’ll answer some questions that are in the book. Got any questions on the lore update or the new class, hit me up! * Art is fantastic * kineticist class is as versatile as many hopped * * light armor (maxing at master at 19) * * class DC/attack master at 15

What are some of your standout feats from Kineticist? Are there new fun elemental spells?
Oh I thought of another one, any fun fluff/only useful for a very specific occasion spells like Personal Rain Cloud2e.aonprd.com/Spells.aspx?ID=631
Personal Rain Cloud - Spells - Archives of Nethys: Pathfinder 2nd Edition Database

You conjure a 5-foot-wide rain cloud that follows the target wherever it goes. It stays roughly an arm’s length overhead, unless it must drift lower to fit under a ceiling. The cloud rains constantly on the target, keeping it wet and dampening the ground in the wake of any movement. The rain extinguishes non-magical flames. The target gains fire resistance 2. Creatures with weakness to water take damage equal to their weakness at the end of each of their turns. Creatures can attempt a Reflex save to avoid the cloud.

Im not seeing one like that, but there is 6 sections of spells being added so i might have missed it

(pardon the delay, work issues) also markdown hates me (pardon the delay, work issues)

Regular feats

its going to be

  • 2nd level Kinetic Activation, its use magic item with your element, even prepare a staff (charges half level)
  • 6th level counter element - its counter spell/effect as long as it has your elements reaction, no use limit
  • at the 11th level you can change change an impulse to another at prep leading to at 14th being able to swap on a 10 min break

impulses

are feats but they are restricted to one you have a gate for

  • wood has some decent healing and deals (positive/Vitality
  • earth has a way to make you into a walking tank with armor in earth a first level. AC+4 for 1 action that lasts 10 min replacing your light armor (it and other ones that replace armor automatically use your highest armor number)
  • burning jet is a 1st level fire that has you “jump” with fire, upgrading at 10th level to being able to leap and not fall, a hover flight (2 actions)
  • Magnetic pinions 3 actions from metal… this one im just going to copy in, its also overflow

Small pieces of metal fly from you, propelled with magnetism at great velocity. Make ranged impulse attack rolls against up to three creatures within 60 feet of you; you gain a +1 circumstance bonus to your attack roll against any target wearing metal armor or made of metal. All three attacks count toward your multiple attack penalty, but it doesn’t increase until after all the attacks. The metal pieces deal 1d4 bludgeoning damage and 1d4 piercing damage on a hit (or double damage on a critical hit). Level (+2) Each type of damage increases by 1d4.

The scaling on magnetic pinions seems crazy. 12d4 total damage at (character) level 3? 30d4 at character level 9… this makes Inner Radiance Torrent’s scaling look slow
Are there any cool archetypes in the book? Apart from the Kineticist multiclass archetype, that is. I always liked the very thematic little scattering of niche archetypes like Living Vessel or Artillerist in all of the new splats.

Sadly not really; 100 instances of the word archetype but most of them are the side bar on the book, gave a little for the 2 that are in there though

Of course you have the Kineticist and its about what you expect, gain channel elements (1 element access) and the elemental blast - though no free blast with a channel, no other bonuses and blast does not auto level. lvl4 gets your class feature of kinesis, lvl8/14/18 a repeatable to up the dmg die of the blast, gain element lvl10, and lvl 12 become expert in the class dc (max for archtype) and your standard set of lvl1 feat getter and 1/2 level feat getter

elementalist is updated and expanded from Secrets of magic, adds in elemental philosophy that gives you more spells for those that match a typing of one of the elements

• Elemental Cycle: Earth, fire, metal, water, wood • Inner Sea Elementalism: Air, earth, fire, water

expands feats that give you a reaction or single action to do something extra when you cast a spell with X trait like burning spell

Burning Spell - Feats - Archives of Nethys: Pathfinder 2nd Edition Database

You enhance your spell with elemental fire, causing it to set the target on fire. If the next action you use is to Cast a non-cantrip Spell that deals damage at a single target, the spell deals additional <a style="text-decoration:underline" href="Conditions.aspx?ID=29">persistent fire damage</a> equal to the spell level, in addition to its other effects. This has no effect if the spell already deals persistent fire damage. The spell gains the <a style="text-decoration:underline" href="Traits.aspx?ID=72">fire</a> trait.

Ah, pity! The elementalist changes look cool, at least. Thanks for checking!

Hello.

One of my player want to be an universalist. Is there any way to gain access to all 6 elemental gate? If so, is there a way to have more than one gate open at the same time?

Anither question: is overflow replacing the burn mechanic of 1e?

Thank you

I never did the 1e version but overflow just states that at finishing your element is no longer gathered, if you had any stance impulses they would end (part of the gather description), and that you can only do 1 overflow per turn

you can start with either 1 or 2 elements, and at 5th and every 4 past that (9/13/17) you can strengthen your current elements or add a new 1. at level 17 would give access to them all

Ill put down the progression table, dont feel like thats being unfair to Paizo to show

Are there any feats that are or can easily be flavored to basically setting yourself on fire to damage creature who touch or attack you?
For fire I don’t recall, but the metal impulse focus (get when you expand metal or if you solo it) does electric damage in anyone who touched or does mele dmg