You've seen the study going around saying that only 13% of games released before 2010 are still commercially available. The Video Game History Foundation intends to cite this data to try to change copyright law to favor preservation over corporate interests, and I wish them well.

While we're waiting for hell to freeze over, there is a moral imperative to teach our children to pirate.

@mogwai_poet I wonder if the stats will change with newer times and digital downloads where more used, and if in which direction. With physical copies you can trade them at least second hand

@alva This particular study's parameters don't differentiate between de-listed digital only games and out of print physical games. Neither one is considered commercially available.

But yeah, even by those standards there's probably a difference -- maintaining your online store is definitely cheaper than continuing to physically stock discs of everything.