You used your Melee Attack to hit the Lizardfolk for 7 damage.
You won the battle, killing the Lizardfolk.
+4🪙 +100✨
---
Ahead of your path, you see a 🦁 Panther
❤️ 3-24 ❕1/4 ✨ 50
⚔️ Fight!
45.7%
🥷 Avoid
11.4%
⛺ Short Rest (+❤️ -🎲)
22.9%
🏘️ Go to Town
20%
Poll ended at .
You rested for a moment, regaining 18 hitpoints.
---
You encounter a 🧍‍♂️ Hobgoblin
❤️ 4-18 ❕1/2 ✨ 100
⚔️ Fight!
87.9%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
12.1%
Poll ended at .
You engaged the Hobgoblin!
---
🧍‍♂️ Hobgoblin
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 16/16
🛡️ 18
❕1/2
✨ 100
⚔️ Melee, one-handed [1d8]
100%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You managed to hit the Hobgoblin for 6 damage with your Melee Attack.
---
🧍‍♂️ Hobgoblin
❤️❤️❤️❤️❤️❤️❤️🖤🖤🖤 10/16
🛡️ 18
❕1/2
✨ 100
⚔️ Melee, one-handed [1d8]
97.1%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
2.9%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Hobgoblin for 8 damage.
---
🧍‍♂️ Hobgoblin
❤️❤️🖤🖤🖤🖤🖤🖤🖤🖤 2/16
🛡️ 18
❕1/2
✨ 100
⚔️ Melee, one-handed [1d8]
82.1%
👊 Melee, unarmed [3]
17.9%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You managed to hit the Hobgoblin for 6 damage with your Melee Attack.
The Hobgoblin fell, ending the battle.
+3🪙 +100✨
---
You encounter a 🐉 Blue Dragon Wyrmling
❤️ 24-80 ☁️ ❕3 ✨ 700
⚔️ Fight!
23.9%
🥷 Avoid
47.8%
⛺ Short Rest (+❤️ -🎲)
8.7%
🏘️ Go to Town
19.6%
Poll ended at .
You managed to avoid the Blue Dragon Wyrmling.
---
You encounter a 🦁 Giant Bat
❤️ 4-40 ☁️ ❕1/4 ✨ 50
⚔️ Fight!
70.7%
🥷 Avoid
12.2%
⛺ Short Rest (+❤️ -🎲)
7.3%
🏘️ Go to Town
9.8%
Poll ended at .
You engaged the Giant Bat!
---
🦁 Giant Bat
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 23/23
🛡️ 13 ☁️
❕1/4
✨ 50
🏹 Ranged, improvised [1d4]
58.3%
⚔️ Melee, one-handed [1d8] ⬇️
33.3%
👊 Melee, unarmed [3] ⬇️
0%
🏃 Run!
8.3%
Poll ended at .
You successfully hit the Giant Bat with your Ranged Attack for 8 damage.
---
🦁 Giant Bat
❤️❤️❤️❤️❤️❤️❤️🖤🖤🖤 15/23
🛡️ 13 ☁️
❕1/4
✨ 50
🏹 Ranged, improvised [1d4]
65.6%
⚔️ Melee, one-handed [1d8] ⬇️
31.3%
👊 Melee, unarmed [3] ⬇️
0%
🏃 Run!
3.1%
Poll ended at .
You handled your Ranged Attack with grace, dealing a critical blow to the Giant Bat for 9 damage.
You were hit by the Giant Bat's Bite attack, you took 4 damage.
---
🦁 Giant Bat
❤️❤️❤️🖤🖤🖤🖤🖤🖤🖤 6/23
🛡️ 13 ☁️
❕1/4
✨ 50
🏹 Ranged, improvised [1d4]
73.5%
⚔️ Melee, one-handed [1d8] ⬇️
20.6%
👊 Melee, unarmed [3] ⬇️
0%
🏃 Run!
5.9%
Poll ended at .
You managed to hit the Giant Bat for 7 damage with your Ranged Attack.
The Giant Bat fell, ending the battle.
+2🪙 +50✨
---
In the distance you see a 🦁 Reef Shark
❤️ 8-36 🌊 ❕1/2 ✨ 100
⚔️ Fight!
66.7%
🥷 Avoid
18.5%
⛺ Short Rest (+❤️ -🎲)
3.7%
🏘️ Go to Town
11.1%
Poll ended at .
You confronted the Reef Shark!
---
🦁 Reef Shark
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 27/27
🛡️ 12 🌊
❕1/2
✨ 100
⚔️ Melee, one-handed [1d8] ⬇️
50%
🏹 Ranged, improvised [1d4] ⬇️
26.3%
👊 Melee, unarmed [3] ⬇️
2.6%
🏃 Run!
21.1%
Poll ended at .
You successfully hit the Reef Shark with your Melee Attack for 11 damage.
---
🦁 Reef Shark
❤️❤️❤️❤️❤️❤️🖤🖤🖤🖤 16/27
🛡️ 12 🌊
❕1/2
✨ 100
⚔️ Melee, one-handed [1d8] ⬇️
97.1%
🏹 Ranged, improvised [1d4] ⬇️
2.9%
👊 Melee, unarmed [3] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Reef Shark for 6 damage.
The Reef Shark used Bite, dealing 5 damage to you.
---
🦁 Reef Shark
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 10/27
🛡️ 12 🌊
❕1/2
✨ 100
⚔️ Melee, one-handed [1d8] ⬇️
92.9%
🏹 Ranged, improvised [1d4] ⬇️
3.6%
👊 Melee, unarmed [3] ⬇️
0%
🏃 Run!
3.6%
Poll ended at .
The Reef Shark used Bite, dealing 8 damage to you.
---
🦁 Reef Shark
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 10/27
🛡️ 12 🌊
❕1/2
✨ 100
⚔️ Melee, one-handed [1d8] ⬇️
87.1%
🏹 Ranged, improvised [1d4] ⬇️
9.7%
👊 Melee, unarmed [3] ⬇️
0%
🏃 Run!
3.2%
Poll ended at .
You took 10 damage from the Reef Shark's Bite.
---
🦁 Reef Shark
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 10/27
🛡️ 12 🌊
❕1/2
✨ 100
⚔️ Melee, one-handed [1d8] ⬇️
74.3%
🏹 Ranged, improvised [1d4] ⬇️
2.9%
👊 Melee, unarmed [3] ⬇️
0%
🏃 Run!
22.9%
Poll ended at .
You managed to hit the Reef Shark for 9 damage with your Melee Attack.
You took 9 damage from the Reef Shark's Bite.
---
🦁 Reef Shark
❤️🖤🖤🖤🖤🖤🖤🖤🖤🖤 1/27
🛡️ 12 🌊
❕1/2
✨ 100
⚔️ Melee, one-handed [1d8] ⬇️
60.6%
🏹 Ranged, improvised [1d4] ⬇️
3%
👊 Melee, unarmed [3] ⬇️
15.2%
🏃 Run!
21.2%
Poll ended at .
You used your Melee Attack to hit the Reef Shark for 6 damage.
The Reef Shark died.
+5🪙 +100✨
---
Ahead of your path, you see a 🦠 Black Pudding
❤️ 40-130 ❕4 ✨ 1100
⚔️ Fight!
7.5%
🥷 Avoid
12.5%
⛺ Short Rest (+❤️ -🎲)
20%
🏘️ Go to Town
60%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
3.4%
🛒 Shop
6.9%
🛌 Long Rest (+❤️ +🎲)
86.2%
🏡 Retire (campaign ends)
3.4%
Poll ended at .
You rested peacefully through the night, regaining 36 hitpoints and 3 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
22.6%
🛒 Shop
67.7%
🛌 Long Rest (+❤️ +🎲)
6.5%
🏡 Retire (campaign ends)
3.2%
Poll ended at .
You found a shop.
---
You step into a local shop, what catches your eye?
🎒
🗡️ Rapier [1d8+5, +8] 🛡️ Studded Leather Armor [17]
⚔️ Pike [1d10+2, +5] ~ 2H (+7🪙)
18.4%
🛡️ Leather Armor [16] (+12🪙)
7.9%
🛡️ Shield [+2] ~ 1H (-10🪙)
50%
↩️ Back to Town
23.7%
Poll ended at .
You purchased the Shield and left the shop.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
75%
🛒 Shop
16.7%
🛌 Long Rest (+❤️ +🎲)
8.3%
🏡 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
Ahead of your path, you see a 🧍‍♂️ Guard
❤️ 4-18 ❕1/8 ✨ 25
⚔️ Fight!
79.3%
🥷 Avoid
13.8%
⛺ Short Rest (+❤️ -🎲)
3.4%
🏘️ Go to Town
3.4%
Poll ended at .
You engaged the Guard!
---
🧍‍♂️ Guard
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 14/14
🛡️ 16
❕1/8
✨ 25
⚔️ Melee, one-handed [1d8]
90.6%
👊 Melee, unarmed [3]
3.1%
🏹 Ranged, improvised [1d4] ⬇️
6.3%
🏃 Run!
0%
Poll ended at .
You successfully hit the Guard with your Melee Attack for 10 damage.
---
🧍‍♂️ Guard
❤️❤️❤️🖤🖤🖤🖤🖤🖤🖤 4/14
🛡️ 16
❕1/8
✨ 25
⚔️ Melee, one-handed [1d8]
100%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Guard for 6 damage.
The Guard died.
+1🪙 +25✨
---
In the distance you see a 🧍‍♂️ Thug
❤️ 15-50 ❕1/2 ✨ 100
⚔️ Fight!
78.6%
🥷 Avoid
3.6%
⛺ Short Rest (+❤️ -🎲)
7.1%
🏘️ Go to Town
10.7%
Poll ended at .
🔄
---
🧍‍♂️ Thug
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 27/27
🛡️ 11
❕1/2
✨ 100
⚔️ Melee, one-handed [1d8]
85.7%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
7.1%
🏃 Run!
7.1%
Poll ended at .
You used your Melee Attack to hit the Thug for 11 damage.
---
🧍‍♂️ Thug
❤️❤️❤️❤️❤️❤️🖤🖤🖤🖤 16/27
🛡️ 11
❕1/2
✨ 100
⚔️ Melee, one-handed [1d8]
88.5%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
7.7%
🏃 Run!
3.8%
Poll ended at .
You used your Melee Attack to hit the Thug for 10 damage.
The Thug used Multiattack, dealing 4 damage to you.
---
🧍‍♂️ Thug
❤️❤️❤️🖤🖤🖤🖤🖤🖤🖤 6/27
🛡️ 11
❕1/2
✨ 100
⚔️ Melee, one-handed [1d8]
91.3%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
8.7%
🏃 Run!
0%
Poll ended at .
You successfully hit the Thug with your Melee Attack for 12 damage.
The Thug fell, ending the battle.
+6🪙 +100✨
---
You encounter a 🧍‍♂️ Knight
❤️ 24-80 ❕3 ✨ 700
⚔️ Fight!
61.9%
🥷 Avoid
14.3%
⛺ Short Rest (+❤️ -🎲)
14.3%
🏘️ Go to Town
9.5%
Poll ended at .
You engaged the Knight!
---
🧍‍♂️ Knight
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 51/51
🛡️ 18
❕3
✨ 700
⚔️ Melee, one-handed [1d8]
74.2%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
3.2%
🏃 Run!
22.6%
Poll ended at .
You managed to hit the Knight for 11 damage with your Melee Attack.
---
🧍‍♂️ Knight
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 40/51
🛡️ 18
❕3
✨ 700
⚔️ Melee, one-handed [1d8]
96.8%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
3.2%
🏃 Run!
0%
Poll ended at .
The Knight used its Greatsword perfectly, dealing 15 critical damage to you.
You successfully hit the Knight with your Melee Attack for 10 damage.
---
🧍‍♂️ Knight
❤️❤️❤️❤️❤️❤️🖤🖤🖤🖤 30/51
🛡️ 18
❕3
✨ 700
⚔️ Melee, one-handed [1d8]
84.6%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
7.7%
🏃 Run!
7.7%
Poll ended at .
You took 23 damage from the Knight's Multiattack.
You used your Melee Attack to hit the Knight for 9 damage.
---
🧍‍♂️ Knight
❤️❤️❤️❤️❤️🖤🖤🖤🖤🖤 21/51
🛡️ 18
❕3
✨ 700
⚔️ Melee, one-handed [1d8]
30.3%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
69.7%
Poll ended at .
You easily managed to run away!
---
Ahead of your path, you see a 🦁 Crab
❤️ 1-4 ❕0 ✨ 10
⚔️ Fight!
19.2%
🥷 Avoid
3.8%
⛺ Short Rest (+❤️ -🎲)
19.2%
🏘️ Go to Town
57.7%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
3.6%
🛒 Shop
14.3%
🛌 Long Rest (+❤️ +🎲)
75%
🏡 Retire (campaign ends)
7.1%
Poll ended at .
You slept soundly through the night, regaining 42 hitpoints and 0 hitdice.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
33.3%
🛒 Shop
57.1%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
9.5%
Poll ended at .
You walked to a local shop.
---
You enter a shop and see a variety of items, what do you want to buy?
🎒
🗡️ Rapier [1d8+5, +8] 🛡️ Shield 🛡️ Studded Leather Armor [19]
🗡️ Dart [1d4+5, +8] ~ 1H T (+11🪙)
3.4%
🛡️ Scale Mail [18] (-28🪙)
31%
🛡️ Shield [+2] ~ 1H (-5🪙)
17.2%
↩️ Back to Town
48.3%
Poll ended at .
You left the shop.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
59.1%
🛒 Shop
27.3%
🛌 Long Rest (+❤️ +🎲)
9.1%
🏡 Retire (campaign ends)
4.5%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 🦁 Warhorse
❤️ 6-33 ❕1/2 ✨ 100
https://dnd5eapi.co/api/images/monsters/warhorse.png
⚔️ Fight!
85.7%
🥷 Avoid
10.7%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
3.6%
Poll ended at .

@dungeons 📢 Attention adventurers! A new poll is up and it seems that you have encountered a formidable 🦁 Warhorse❤️! Here's the breakdown:

🦁 Warhorse❤️ 6-33 ❕1/2 ✨ 100
Options:
⚔️ Fight!
🥷 Avoid
⛺ Short Rest (+❤️ -🎲)
🏘️ Go to Town

⬆️ Option 1: Fight! ⚔️
Engaging in combat can be exhilarating, and victory will grant you valuable experience points. The Warhorse❤️ poses a moderate challenge, but with your skills, it can be conquered. Remember, attacks have to be [1/5]

@dungeons cont.| rolled in pairs and out-of-range attacks have disadvantage. If both you and the Warhorse❤️ miss, your spell slot won't be consumed. Approach this battle tactfully and utilize your resources wisely.

⬆️ Option 2: Avoid 🥷
Sometimes discretion is the better part of valor. By choosing to avoid the fight, you can conserve your HP and resources for future encounters. However, keep in mind that you won't gain experience points, and there may be consequences for [2/5]

@dungeons cont.| your decision. Make sure to assess the situation and consider the potential risks before choosing this option.

⬇️ Option 3: Short Rest (+❤️ -🎲) ⛺
Taking a short rest can be beneficial. It allows you to heal and regain some hit points, but it will cost you a hit dice. This can be a good option if you are low on health and need a quick recovery. However, keep in mind that there may be a better time to take a rest, and you won't gain experience points from [3/5]

@dungeons cont.| resting. Consider your current HP, hit dice, and the potential risks before voting for this option.

⬆️ Option 4: Go to Town 🏘️
If you're feeling overwhelmed or need to restock on supplies, heading to town might be your best bet. In town, you can rest, heal, and stock up on any necessary items. Additionally, you won't gain experience points by choosing this option, but it can give you a chance to regroup and prepare for future challenges. Evaluate your [4/5]

@dungeons cont.| current situation and consider what you need most at this time.

Remember, success in this game is a team effort, and your choices shape the outcome of your adventure. Choose wisely, and may the dice be in your favor! Voting ends on July 11th, 12:36:29 am. Good luck, adventurers! 🎲🔮 #DnD5e [5/5]