FPS titles with great environmental world-building? e.g. Alien: Isolation, Metro, DOOM '16, even Portal 2 counts -- games that feel like real, lived-in places and not just a series of arenas.

https://sh.itjust.works/post/851447

FPS titles with great environmental world-building? e.g. Alien: Isolation, Metro, DOOM '16, even Portal 2 counts -- games that feel like real, lived-in places and not just a series of arenas. - sh.itjust.works

For example, I didn’t fall in love with Titanfall 2’s environmental art design—it felt a bit generic to me, like it was meant to be the backdrop for a shooter, as opposed to the Sevastopol in A:I or the station in SOMA that felt like existing locations. Even Borderlands 2 has great world-building: the corporate history that can be inferred from the level design, the weapons & the NPCs makes it one of the richer games I’ve played. Would love to hear others’ thoughts on your favorite FPS environments!

I just finished playing Deathloop for the first time and I believe it fits your criteria. Very Bioshock, except 60’s pop art instead of 30’s art deco. I could spend hours just wandering around the island exploring all the detail they’ve crammed in.

Oh sick, I didn’t realize Deathloop was first-person (I assumed it was over the shoulder 3rd-person like Max Payne & Control).

I almost mentioned Control in my post because it did have great environmental design that felt like a cross between Aperture and The X-Files. I’ll stick Deathloop on the wishlist, thanks for the recommendation!