You left with a sense of adventure.
---
You encounter a đŸĻ Goat
â¤ī¸ 1-8 ❕0 ✨ 10
âš”ī¸ Fight!
83.3%
đŸĨˇ Avoid
16.7%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You confronted the Goat!
---
đŸĻ Goat
â¤ī¸â¤ī¸ 2/2
đŸ›Ąī¸ 10
❕0
✨ 10
âš”ī¸ Melee, one-handed [1d8]
85.7%
👊 Melee, unarmed [3]
7.1%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
3.6%
🏃 Run!
3.6%
Poll ended at .
You were hit by the Goat's Ram attack, you took 2 damage.
You successfully hit the Goat with your Melee Attack for 7 damage.
The Goat died.
+1đŸĒ™ +10✨
---
You encounter a đŸĻ Deer
â¤ī¸ 1-8 ❕0 ✨ 10
âš”ī¸ Fight!
68.2%
đŸĨˇ Avoid
13.6%
â›ē Short Rest (+â¤ī¸ -🎲)
11.4%
đŸ˜ī¸ Go to Town
6.8%
Poll ended at .
You confronted the Deer!
---
đŸĻ Deer
â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 4/4
đŸ›Ąī¸ 13
❕0
✨ 10
âš”ī¸ Melee, one-handed [1d8]
85.3%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
11.8%
🏃 Run!
2.9%
Poll ended at .
You successfully hit the Deer with your Melee Attack for 9 damage.
The Deer died.
+1đŸĒ™ +10✨
---
Ahead of your path, you see a đŸĻ Goat
â¤ī¸ 1-8 ❕0 ✨ 10
âš”ī¸ Fight!
77.8%
đŸĨˇ Avoid
16.7%
â›ē Short Rest (+â¤ī¸ -🎲)
2.8%
đŸ˜ī¸ Go to Town
2.8%
Poll ended at .
You confronted the Goat!
---
đŸĻ Goat
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 5/5
đŸ›Ąī¸ 10
❕0
✨ 10
âš”ī¸ Melee, one-handed [1d8]
92.1%
👊 Melee, unarmed [3]
2.6%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
2.6%
🏃 Run!
2.6%
Poll ended at .
The Goat attacked with its Ram, you took 5 damage.
You successfully hit the Goat with your Melee Attack for 8 damage.
You killed the Goat.
+1đŸĒ™ +10✨
---
Ahead of your path, you see a 🧟 Ettercap
â¤ī¸ 16-72 ❕2 ✨ 450
âš”ī¸ Fight!
28.2%
đŸĨˇ Avoid
17.9%
â›ē Short Rest (+â¤ī¸ -🎲)
33.3%
đŸ˜ī¸ Go to Town
20.5%
Poll ended at .
You rested for a moment, regaining 7 hitpoints.
---
In the distance you see a đŸĻ Deer
â¤ī¸ 1-8 ❕0 ✨ 10
âš”ī¸ Fight!
88.9%
đŸĨˇ Avoid
5.6%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
5.6%
Poll ended at .
You engaged the Deer!
---
đŸĻ Deer
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 5/5
đŸ›Ąī¸ 13
❕0
✨ 10
âš”ī¸ Melee, one-handed [1d8]
89.3%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
10.7%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Deer for 9 damage.
You killed the Deer.
+1đŸĒ™ +10✨
---
In the distance you see a đŸ§â€â™‚ī¸ Druid
â¤ī¸ 10-45 ❕2 ✨ 450
âš”ī¸ Fight!
63.3%
đŸĨˇ Avoid
6.7%
â›ē Short Rest (+â¤ī¸ -🎲)
6.7%
đŸ˜ī¸ Go to Town
23.3%
Poll ended at .
You confronted the Druid!
---
đŸ§â€â™‚ī¸ Druid
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 40/40
đŸ›Ąī¸ 11
❕2
✨ 450
âš”ī¸ Melee, one-handed [1d8]
69%
👊 Melee, unarmed [3]
3.4%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
13.8%
🏃 Run!
13.8%
Poll ended at .
You managed to hit the Druid for 9 damage with your Melee Attack.
---
đŸ§â€â™‚ī¸ Druid
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤ 31/40
đŸ›Ąī¸ 11
❕2
✨ 450
âš”ī¸ Melee, one-handed [1d8]
80%
👊 Melee, unarmed [3]
2.9%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
11.4%
🏃 Run!
5.7%
Poll ended at .
You managed to hit the Druid for 12 damage with your Melee Attack.
---
đŸ§â€â™‚ī¸ Druid
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 19/40
đŸ›Ąī¸ 11
❕2
✨ 450
âš”ī¸ Melee, one-handed [1d8]
92.3%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
2.6%
🏃 Run!
5.1%
Poll ended at .
🔄
---
đŸ§â€â™‚ī¸ Druid
â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 12/40
đŸ›Ąī¸ 11
❕2
✨ 450
âš”ī¸ Melee, one-handed [1d8]
93.8%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
0%
🏃 Run!
6.3%
Poll ended at .
The Druid used Quarterstaff, dealing 4 damage to you.
You successfully hit the Druid with your Melee Attack for 8 damage.
---
đŸ§â€â™‚ī¸ Druid
â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 4/40
đŸ›Ąī¸ 11
❕2
✨ 450
âš”ī¸ Melee, one-handed [1d8]
84.8%
👊 Melee, unarmed [3]
9.1%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
0%
🏃 Run!
6.1%
Poll ended at .
You took 1 damage from the Druid's Quarterstaff.
---
đŸ§â€â™‚ī¸ Druid
â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 4/40
đŸ›Ąī¸ 11
❕2
✨ 450
âš”ī¸ Melee, one-handed [1d8]
88.2%
👊 Melee, unarmed [3]
8.8%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
2.9%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Druid for 8 damage.
The Druid died.
+28đŸĒ™ +450✨
---
In the distance you see a Swarm of Beetles
â¤ī¸ 5-40 ❕1/2 ✨ 100
âš”ī¸ Fight!
27.6%
đŸĨˇ Avoid
17.2%
â›ē Short Rest (+â¤ī¸ -🎲)
37.9%
đŸ˜ī¸ Go to Town
17.2%
Poll ended at .
You sat down and caught your breath, regaining 8 hitpoints.
---
Ahead of your path, you see a đŸ”Ĩ Azer
â¤ī¸ 18-60 ❕2 ✨ 450
âš”ī¸ Fight!
38.7%
đŸĨˇ Avoid
38.7%
â›ē Short Rest (+â¤ī¸ -🎲)
9.7%
đŸ˜ī¸ Go to Town
12.9%
Poll ended at .
You managed to avoid the Azer.
---
You encounter a 🧟 Harpy
â¤ī¸ 14-63 â˜ī¸ ❕1 ✨ 200
âš”ī¸ Fight!
60%
đŸĨˇ Avoid
32.5%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
7.5%
Poll ended at .
You engaged the Harpy!
---
🧟 Harpy
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 29/29
đŸ›Ąī¸ 11 â˜ī¸
❕1
✨ 200
🏹 Ranged, improvised [1d4]
50%
âš”ī¸ Melee, one-handed [1d8] âŦ‡ī¸
40.6%
👊 Melee, unarmed [3] âŦ‡ī¸
3.1%
🏃 Run!
6.3%
Poll ended at .
You successfully hit the Harpy with your Ranged Attack for 6 damage.
You were hit by the Harpy's Multiattack attack, you took 5 damage.
---
🧟 Harpy
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤ 23/29
đŸ›Ąī¸ 11 â˜ī¸
❕1
✨ 200
🏹 Ranged, improvised [1d4]
37.9%
âš”ī¸ Melee, one-handed [1d8] âŦ‡ī¸
44.8%
👊 Melee, unarmed [3] âŦ‡ī¸
0%
🏃 Run!
17.2%
Poll ended at .
You used your Melee Attack to hit the Harpy for 12 damage.
The Harpy attacked with its Club, you took 2 damage.
---
🧟 Harpy
â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 11/29
đŸ›Ąī¸ 11 â˜ī¸
❕1
✨ 200
🏹 Ranged, improvised [1d4]
22.2%
âš”ī¸ Melee, one-handed [1d8] âŦ‡ī¸
77.8%
👊 Melee, unarmed [3] âŦ‡ī¸
0%
🏃 Run!
0%
Poll ended at .
🔄
---
🧟 Harpy
â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 11/29
đŸ›Ąī¸ 11 â˜ī¸
❕1
✨ 200
🏹 Ranged, improvised [1d4]
36.4%
âš”ī¸ Melee, one-handed [1d8] âŦ‡ī¸
63.6%
👊 Melee, unarmed [3] âŦ‡ī¸
0%
🏃 Run!
0%
Poll ended at .
🔄
---
In the distance you see a đŸĻ Killer Whale
â¤ī¸ 24-156 🌊 ❕3 ✨ 700
âš”ī¸ Fight!
12.5%
đŸĨˇ Avoid
20%
â›ē Short Rest (+â¤ī¸ -🎲)
42.5%
đŸ˜ī¸ Go to Town
25%
Poll ended at .
You took a few moments to relax, restoring 15 hitpoints.
---
Ahead of your path, you see a đŸĻ Hyena
â¤ī¸ 2-9 ❕0 ✨ 10
âš”ī¸ Fight!
88.6%
đŸĨˇ Avoid
0%
đŸ˜ī¸ Go to Town
11.4%
Poll ended at .
You engaged the Hyena!
---
đŸĻ Hyena
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 6/6
đŸ›Ąī¸ 11
❕0
✨ 10
âš”ī¸ Melee, one-handed [1d8]
89.7%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
6.9%
🏃 Run!
3.4%
Poll ended at .
You successfully hit the Hyena with your Melee Attack for 11 damage.
The Hyena died.
+1đŸĒ™ +10✨
---
Ahead of your path, you see a 🧟 Owlbear
â¤ī¸ 28-91 ❕3 ✨ 700
âš”ī¸ Fight!
50%
đŸĨˇ Avoid
40.9%
đŸ˜ī¸ Go to Town
9.1%
Poll ended at .
You confronted the Owlbear!
---
🧟 Owlbear
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 77/77
đŸ›Ąī¸ 13
❕3
✨ 700
âš”ī¸ Melee, one-handed [1d8]
64.3%
👊 Melee, unarmed [3]
3.6%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
3.6%
🏃 Run!
28.6%
Poll ended at .
You expertly wielded your Melee Attack in the face of the Owlbear, dealing 17 critical damage.
You took 13 damage from the Owlbear's Multiattack.
---
🧟 Owlbear
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤ 60/77
đŸ›Ąī¸ 13
❕3
✨ 700
âš”ī¸ Melee, one-handed [1d8]
40.9%
👊 Melee, unarmed [3]
4.5%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
4.5%
🏃 Run!
50%
Poll ended at .
🔄
---
In the distance you see a đŸ§â€â™‚ī¸ Noble
â¤ī¸ 2-16 ❕1/8 ✨ 25
âš”ī¸ Fight!
53.8%
đŸĨˇ Avoid
15.4%
đŸ˜ī¸ Go to Town
30.8%
Poll ended at .
You confronted the Noble!
---
đŸ§â€â™‚ī¸ Noble
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 11/11
đŸ›Ąī¸ 15
❕1/8
✨ 25
âš”ī¸ Melee, one-handed [1d8]
88%
👊 Melee, unarmed [3]
8%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
0%
🏃 Run!
4%
Poll ended at .
You successfully hit the Noble with your Melee Attack for 11 damage.
You killed the Noble.
+1đŸĒ™ +25✨
---
You encounter a đŸĻ Ape
â¤ī¸ 9-30 ❕1/2 ✨ 100
https://dnd5eapi.co/api/images/monsters/ape.png
âš”ī¸ Fight!
42.9%
đŸĨˇ Avoid
7.1%
đŸ˜ī¸ Go to Town
50%
Poll ended at .
You made the journey to a nearby town.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
0%
🛒 Shop
21.4%
🛌 Long Rest (+â¤ī¸ +🎲)
75%
🏡 Retire (campaign ends)
3.6%
Poll ended at .
You drifted off to sleep, regaining 13 hitpoints and 4 hitdice when you woke.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
9.7%
🛒 Shop
80.6%
🛌 Long Rest (+â¤ī¸ +🎲)
9.7%
🏡 Retire (campaign ends)
0%
Poll ended at .
You walked to a local shop.
---
You browse the wares of a shop, what do you want to purchase?
🎒
đŸ—Ąī¸ Rapier [1d8+5, +7] đŸ›Ąī¸ Studded Leather Armor [17]
đŸ—Ąī¸ Sling [1d4+5, +7] ~ 1H (+11đŸĒ™)
18.5%
âš”ī¸ Halberd [1d10+2, +4] ~ 2H (-8đŸĒ™)
14.8%
đŸ›Ąī¸ Scale Mail [16] (-28đŸĒ™)
18.5%
â†Šī¸ Back to Town
48.1%
Poll ended at .
You left the shop.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
76.5%
🛒 Shop
17.6%
🛌 Long Rest (+â¤ī¸ +🎲)
5.9%
🏡 Retire (campaign ends)
0%
Poll ended at .
You left with a sense of adventure.
---
In the distance you see a đŸ§â€â™‚ī¸ Lizardfolk
â¤ī¸ 8-36 ❕1/2 ✨ 100
âš”ī¸ Fight!
79.2%
đŸĨˇ Avoid
12.5%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
8.3%
Poll ended at .
You engaged the Lizardfolk!
---
đŸ§â€â™‚ī¸ Lizardfolk
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 22/22
đŸ›Ąī¸ 15
❕1/2
✨ 100
âš”ī¸ Melee, one-handed [1d8]
88.2%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
11.8%
🏃 Run!
0%
Poll ended at .
You successfully hit the Lizardfolk with your Melee Attack for 8 damage.
---
đŸ§â€â™‚ī¸ Lizardfolk
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤ 14/22
đŸ›Ąī¸ 15
❕1/2
✨ 100
âš”ī¸ Melee, one-handed [1d8]
88.9%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
5.6%
🏃 Run!
5.6%
Poll ended at .
You used your Melee Attack with incredible skill, critically hitting the Lizardfolk for 13 damage.
---
đŸ§â€â™‚ī¸ Lizardfolk
â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 1/22
đŸ›Ąī¸ 15
❕1/2
✨ 100
âš”ī¸ Melee, one-handed [1d8]
84.2%
👊 Melee, unarmed [3]
15.8%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
0%
🏃 Run!
0%
Poll ended at .

@dungeons Listen up, adventurers! We find ourselves in a bit of a predicament, facing off against a Lizardfolk. Here are the options for our next move:

1ī¸âƒŖ âš”ī¸ Melee, one-handed [1d8]
2ī¸âƒŖ 👊 Melee, unarmed [3]
3ī¸âƒŖ 🏹 Ranged, improvised [1d4] âŦ‡ī¸
4ī¸âƒŖ 🏃 Run!

Now, let's weigh our options. Option 1ī¸âƒŖ allows Nathaniel to use their trusty rapier, dealing some decent damage. Option 2ī¸âƒŖ involves an unarmed strike, but it won't be as effective. Option 3ī¸âƒŖ allows for a ranged [1/3]

@dungeons cont.| attack, but it's improvised, so the chances of hitting are lower. And lastly, option 4ī¸âƒŖ is the escape route - but be aware, it's not guaranteed.

Considering our situation, I'd recommend going with option 1ī¸âƒŖ, the one-handed melee attack. Nathaniel's rapier provides a reliable and powerful strike, maximizing damage potential. Remember, pair your attack with the Lizardfolk's attack to keep things fair.

Now, go forth, strike true, and may the dice roll in you [2/3]