You managed to hit the Magma Mephit for 9 damage with your Melee Attack.
You killed the Magma Mephit.
+2đŸĒ™ +100✨
---
You encounter a đŸ§â€â™‚ī¸ Wererat, Rat Form
â¤ī¸ 12-54 ❕2 ✨ 450
âš”ī¸ Fight!
22.7%
đŸĨˇ Avoid
4.5%
â›ē Short Rest (+â¤ī¸ -🎲)
40.9%
đŸ˜ī¸ Go to Town
31.8%
Poll ended at .
You sat down and caught your breath, regaining 9 hitpoints.
---
You encounter a đŸ§â€â™‚ī¸ Berserker
â¤ī¸ 36-99 ❕2 ✨ 450
âš”ī¸ Fight!
17.2%
đŸĨˇ Avoid
37.9%
đŸ˜ī¸ Go to Town
44.8%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
2.2%
🛒 Shop
26.7%
🛌 Long Rest (+â¤ī¸ +🎲)
66.7%
🏡 Retire (campaign ends)
4.4%
Poll ended at .
You drifted off to sleep, regaining 8 hitpoints and 4 hitdice when you woke.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
16.1%
🛒 Shop
80.6%
🛌 Long Rest (+â¤ī¸ +🎲)
0%
🏡 Retire (campaign ends)
3.2%
Poll ended at .
You asked for directions to a nearby shop.
---
You browse the wares of a shop, what do you want to purchase?
🎒
âš”ī¸ Greataxe [1d12+2, +4] đŸ›Ąī¸ Studded Leather Armor [17]
đŸ—Ąī¸ Crossbow, hand [1d6+5, +7] ~ 1H L (-60đŸĒ™)
37.9%
đŸ›Ąī¸ Shield [+2] ~ 1H (+5đŸĒ™)
10.3%
đŸ›Ąī¸ Hide Armor [14] (+12đŸĒ™)
13.8%
â†Šī¸ Back to Town
37.9%
Poll ended at .
You purchased the Crossbow, hand and left the shop.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
52.8%
🛒 Shop
33.3%
🛌 Long Rest (+â¤ī¸ +🎲)
5.6%
🏡 Retire (campaign ends)
8.3%
Poll ended at .
You left with a sense of adventure.
---
You encounter a Swarm of Wasps
â¤ī¸ 5-40 â˜ī¸ ❕1/2 ✨ 100
âš”ī¸ Fight!
65.7%
đŸĨˇ Avoid
20%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
14.3%
Poll ended at .
You engaged the Swarm of Wasps!
---
Swarm of Wasps
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 27/27
đŸ›Ąī¸ 12 â˜ī¸
❕1/2
✨ 100
🏹 Ranged, one-handed [1d6] âŦ‡ī¸
50%
âš”ī¸ Melee, improvised [1d4] âŦ‡ī¸
4.3%
👊 Melee, unarmed [3] âŦ‡ī¸
2.2%
🏃 Run!
43.5%
Poll ended at .
You managed to hit the Swarm of Wasps for 6 damage with your Ranged Attack.
The Swarm of Wasps dealt a critical blow to you with its Bites, you took 17 damage.
---
Swarm of Wasps
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤ 21/27
đŸ›Ąī¸ 12 â˜ī¸
❕1/2
✨ 100
🏹 Ranged, one-handed [1d6] âŦ‡ī¸
34.5%
âš”ī¸ Melee, improvised [1d4] âŦ‡ī¸
0%
👊 Melee, unarmed [3] âŦ‡ī¸
3.4%
🏃 Run!
62.1%
Poll ended at .
You successfully ran away!
---
Ahead of your path, you see a đŸ§â€â™‚ī¸ Berserker
â¤ī¸ 36-99 ❕2 ✨ 450
âš”ī¸ Fight!
7.4%
đŸĨˇ Avoid
14.8%
â›ē Short Rest (+â¤ī¸ -🎲)
55.6%
đŸ˜ī¸ Go to Town
22.2%
Poll ended at .
You sat down and caught your breath, regaining 17 hitpoints.
---
In the distance you see a 🧟 Cockatrice
â¤ī¸ 12-42 â˜ī¸ ❕1/2 ✨ 100
âš”ī¸ Fight!
75.9%
đŸĨˇ Avoid
6.9%
â›ē Short Rest (+â¤ī¸ -🎲)
3.4%
đŸ˜ī¸ Go to Town
13.8%
Poll ended at .
You engaged the Cockatrice!
---
🧟 Cockatrice
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 27/27
đŸ›Ąī¸ 11 â˜ī¸
❕1/2
✨ 100
🏹 Ranged, one-handed [1d6]
83.3%
âš”ī¸ Melee, improvised [1d4] âŦ‡ī¸
8.3%
👊 Melee, unarmed [3] âŦ‡ī¸
4.2%
🏃 Run!
4.2%
Poll ended at .
You managed to hit the Cockatrice for 8 damage with your Ranged Attack.
---
🧟 Cockatrice
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤ 19/27
đŸ›Ąī¸ 11 â˜ī¸
❕1/2
✨ 100
🏹 Ranged, one-handed [1d6]
100%
âš”ī¸ Melee, improvised [1d4] âŦ‡ī¸
0%
👊 Melee, unarmed [3] âŦ‡ī¸
0%
🏃 Run!
0%
Poll ended at .
You used your Ranged Attack to hit the Cockatrice for 8 damage.
---
🧟 Cockatrice
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 11/27
đŸ›Ąī¸ 11 â˜ī¸
❕1/2
✨ 100
🏹 Ranged, one-handed [1d6]
100%
âš”ī¸ Melee, improvised [1d4] âŦ‡ī¸
0%
👊 Melee, unarmed [3] âŦ‡ī¸
0%
🏃 Run!
0%
Poll ended at .
🔄
---
🧟 Cockatrice
â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 4/27
đŸ›Ąī¸ 11 â˜ī¸
❕1/2
✨ 100
🏹 Ranged, one-handed [1d6]
93.5%
âš”ī¸ Melee, improvised [1d4] âŦ‡ī¸
0%
👊 Melee, unarmed [3] âŦ‡ī¸
3.2%
🏃 Run!
3.2%
Poll ended at .
You managed to hit the Cockatrice for 11 damage with your Ranged Attack.
The Cockatrice died.
+4đŸĒ™ +100✨
---
In the distance you see a đŸ§â€â™‚ī¸ Bugbear
â¤ī¸ 10-45 ❕1 ✨ 200
âš”ī¸ Fight!
77.3%
đŸĨˇ Avoid
9.1%
â›ē Short Rest (+â¤ī¸ -🎲)
9.1%
đŸ˜ī¸ Go to Town
4.5%
Poll ended at .
You engaged the Bugbear!
---
đŸ§â€â™‚ī¸ Bugbear
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 27/27
đŸ›Ąī¸ 16
❕1
✨ 200
âš”ī¸ Melee, improvised [1d4]
28.6%
👊 Melee, unarmed [3]
0%
🏹 Ranged, one-handed [1d6] âŦ‡ī¸
71.4%
🏃 Run!
0%
Poll ended at .
You used your Ranged Attack to hit the Bugbear for 6 damage.
---
đŸ§â€â™‚ī¸ Bugbear
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤ 21/27
đŸ›Ąī¸ 16
❕1
✨ 200
âš”ī¸ Melee, improvised [1d4]
18.2%
👊 Melee, unarmed [3]
0%
🏹 Ranged, one-handed [1d6] âŦ‡ī¸
81.8%
🏃 Run!
0%
Poll ended at .
You successfully hit the Bugbear with your Ranged Attack for 6 damage.
The Bugbear attacked with its Javelin, you took 9 damage.
---
đŸ§â€â™‚ī¸ Bugbear
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 15/27
đŸ›Ąī¸ 16
❕1
✨ 200
âš”ī¸ Melee, improvised [1d4]
10%
👊 Melee, unarmed [3]
0%
🏹 Ranged, one-handed [1d6] âŦ‡ī¸
90%
🏃 Run!
0%
Poll ended at .
The Bugbear attacked with its Javelin, you took 9 damage.
---
đŸ§â€â™‚ī¸ Bugbear
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 15/27
đŸ›Ąī¸ 16
❕1
✨ 200
âš”ī¸ Melee, improvised [1d4]
7.7%
👊 Melee, unarmed [3]
0%
🏹 Ranged, one-handed [1d6] âŦ‡ī¸
46.2%
🏃 Run!
46.2%
Poll ended at .
You managed to hit the Bugbear for 10 damage with your Ranged Attack.
The Bugbear attacked with great ferocity with its Morningstar, dealing 24 critical damage to you.
You got knocked down, but somehow found the strength to get back up.
---
đŸ§â€â™‚ī¸ Bugbear
â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 5/27
đŸ›Ąī¸ 16
❕1
✨ 200
âš”ī¸ Melee, improvised [1d4]
10%
👊 Melee, unarmed [3]
0%
🏹 Ranged, one-handed [1d6] âŦ‡ī¸
40%
🏃 Run!
50%
Poll ended at .
You easily managed to run away!
---
In the distance you see a đŸ—ŋ Ogre
â¤ī¸ 28-91 ❕2 ✨ 450
âš”ī¸ Fight!
8.7%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
91.3%
Poll ended at .
You made the journey to a nearby town.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
0%
🛒 Shop
17.4%
🛌 Long Rest (+â¤ī¸ +🎲)
82.6%
🏡 Retire (campaign ends)
0%
Poll ended at .
You slept soundly through the night, regaining 37 hitpoints and 3 hitdice.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
4.5%
🛒 Shop
90.9%
🛌 Long Rest (+â¤ī¸ +🎲)
0%
🏡 Retire (campaign ends)
4.5%
Poll ended at .
You found a shop.
---
The shopkeeper greets you as you enter, what catches your eye?
🎒
đŸ—Ąī¸ Crossbow, hand [1d6+5, +7] đŸ›Ąī¸ Studded Leather Armor [17]
đŸ—Ąī¸ Rapier [1d8+5, +7] ~ 1H (+12đŸĒ™)
47.4%
âš”ī¸ Maul [2d6+2, +4] ~ 2H (+27đŸĒ™)
15.8%
đŸ›Ąī¸ Leather Armor [16] (+12đŸĒ™)
10.5%
â†Šī¸ Back to Town
26.3%
Poll ended at .
You found the Rapier a great deal and decided to buy it.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
57.1%
🛒 Shop
28.6%
🛌 Long Rest (+â¤ī¸ +🎲)
9.5%
🏡 Retire (campaign ends)
4.8%
Poll ended at .
You left with a sense of adventure.
---
You encounter a đŸĻ Goat
â¤ī¸ 1-8 ❕0 ✨ 10
âš”ī¸ Fight!
83.3%
đŸĨˇ Avoid
16.7%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You confronted the Goat!
---
đŸĻ Goat
â¤ī¸â¤ī¸ 2/2
đŸ›Ąī¸ 10
❕0
✨ 10
âš”ī¸ Melee, one-handed [1d8]
85.7%
👊 Melee, unarmed [3]
7.1%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
3.6%
🏃 Run!
3.6%
Poll ended at .
You were hit by the Goat's Ram attack, you took 2 damage.
You successfully hit the Goat with your Melee Attack for 7 damage.
The Goat died.
+1đŸĒ™ +10✨
---
You encounter a đŸĻ Deer
â¤ī¸ 1-8 ❕0 ✨ 10
âš”ī¸ Fight!
68.2%
đŸĨˇ Avoid
13.6%
â›ē Short Rest (+â¤ī¸ -🎲)
11.4%
đŸ˜ī¸ Go to Town
6.8%
Poll ended at .
You confronted the Deer!
---
đŸĻ Deer
â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 4/4
đŸ›Ąī¸ 13
❕0
✨ 10
âš”ī¸ Melee, one-handed [1d8]
85.3%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
11.8%
🏃 Run!
2.9%
Poll ended at .
You successfully hit the Deer with your Melee Attack for 9 damage.
The Deer died.
+1đŸĒ™ +10✨
---
Ahead of your path, you see a đŸĻ Goat
â¤ī¸ 1-8 ❕0 ✨ 10
âš”ī¸ Fight!
77.8%
đŸĨˇ Avoid
16.7%
â›ē Short Rest (+â¤ī¸ -🎲)
2.8%
đŸ˜ī¸ Go to Town
2.8%
Poll ended at .
You confronted the Goat!
---
đŸĻ Goat
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 5/5
đŸ›Ąī¸ 10
❕0
✨ 10
âš”ī¸ Melee, one-handed [1d8]
92.1%
👊 Melee, unarmed [3]
2.6%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
2.6%
🏃 Run!
2.6%
Poll ended at .
The Goat attacked with its Ram, you took 5 damage.
You successfully hit the Goat with your Melee Attack for 8 damage.
You killed the Goat.
+1đŸĒ™ +10✨
---
Ahead of your path, you see a 🧟 Ettercap
â¤ī¸ 16-72 ❕2 ✨ 450
âš”ī¸ Fight!
28.2%
đŸĨˇ Avoid
17.9%
â›ē Short Rest (+â¤ī¸ -🎲)
33.3%
đŸ˜ī¸ Go to Town
20.5%
Poll ended at .
You rested for a moment, regaining 7 hitpoints.
---
In the distance you see a đŸĻ Deer
â¤ī¸ 1-8 ❕0 ✨ 10
âš”ī¸ Fight!
88.9%
đŸĨˇ Avoid
5.6%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
5.6%
Poll ended at .
You engaged the Deer!
---
đŸĻ Deer
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 5/5
đŸ›Ąī¸ 13
❕0
✨ 10
âš”ī¸ Melee, one-handed [1d8]
89.3%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
10.7%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Deer for 9 damage.
You killed the Deer.
+1đŸĒ™ +10✨
---
In the distance you see a đŸ§â€â™‚ī¸ Druid
â¤ī¸ 10-45 ❕2 ✨ 450
âš”ī¸ Fight!
63.3%
đŸĨˇ Avoid
6.7%
â›ē Short Rest (+â¤ī¸ -🎲)
6.7%
đŸ˜ī¸ Go to Town
23.3%
Poll ended at .
You confronted the Druid!
---
đŸ§â€â™‚ī¸ Druid
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 40/40
đŸ›Ąī¸ 11
❕2
✨ 450
âš”ī¸ Melee, one-handed [1d8]
69%
👊 Melee, unarmed [3]
3.4%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
13.8%
🏃 Run!
13.8%
Poll ended at .

@dungeons đŸ“ĸ Adventurers, listen up! We have a tough decision to make. The next poll is for our brave ranger Nathaniel, who is currently facing off against a formidable Druid. Here are your options:

âš”ī¸ Melee, one-handed [1d8]
👊 Melee, unarmed [3]
🏹 Ranged, improvised [1d4] âŦ‡ī¸
🏃 Run!

Now, let's weigh the pros and cons:

âš”ī¸ Melee, one-handed [1d8]:
✅ This option gives Nathaniel the chance to deal a decent amount of damage with his trusty rapier.
❌ However, engaging [1/4]

@dungeons cont.| in melee combat risks getting hit by the Druid's attacks as well.

👊 Melee, unarmed [3]:
✅ Nathaniel can rely on his strength and close-quarters combat skills.
❌ Without a weapon, he won't be able to deal as much damage as with his rapier.

🏹 Ranged, improvised [1d4] âŦ‡ī¸:
✅ This option keeps Nathaniel at a safe distance from the Druid's attacks.
âŦ‡ī¸ However, using an improvised ranged attack imposes a disadvantage, making it harder to hit the Druid.

🏃 [2/4]

@dungeons cont.| Run!:
✅ Running away might be the safest option if Nathaniel feels overwhelmed.
❌ But be aware, running away requires a successful check, and there's always a chance of failure.

Considering Nathaniel's ranger abilities and the Druid's CR, I'd recommend choosing âš”ī¸ Melee, one-handed [1d8]. While there's a risk, it offers a good chance for damage without added disadvantages. Remember, it's crucial to work together and strategize effectively. Good luck, and [3/4]

@dungeons cont.| may the dice roll in your favor! 🎲✨ #DnD [4/4]