at what point do you draw the line for "retro"?
at what point do you draw the line for "retro"?
For me I’d say retro is Gen 6 and below, but specifically including the Dreamcast and PS2, but probably excluding the Xbox, and maybe GameCube.
The Xbox was the first console with internal storage built in and both the Xbox and GameCube used shader pipelining aka modern GPU architecture. Basically, I feel if shader compilation is a requirement for emulating it, I don’t consider it retro.
True, and it’s why I’m on the fence about GameCube. It’s kinda retro but kinda not. The weird controller and small disc sizes make it feel retro, but it has modern-ish dual stage triggers, and a PowerPC architecture with a modern GPU design, double precision floats, OOE compute.
Meanwhile the PS2 was still weird, included the PS1 chip, and mostly just had a massive fill rate to make up for its shortcomings.