The Giant Fire Beetle attacked with its Bite, you took 2 damage. You managed to hit the Giant Fire Beetle for 10 damage with your Melee Attack. The Giant Fire Beetle died. +1πͺ +10β¨ --- In the distance you see a π¦ Baboon β€οΈ 1-6 β0 β¨ 10
You walked to a local shop. --- You enter a shop and see a variety of items, what do you want to buy? π βοΈ Maul [2d6+2, +4] π‘οΈ Studded Leather Armor [17]
π‘οΈ Light hammer [1d4+2, +4] ~ 1H L T (+3πͺ)
You successfully hit the Mastiff with your Melee Attack for 8 damage. You killed the Mastiff. +1πͺ +25β¨ --- In the distance you see a π§ββοΈ Noble β€οΈ 2-16 β1/8 β¨ 25
You successfully hit the Noble with your Melee Attack for 13 damage. You won the battle, killing the Noble. +2πͺ +25β¨ --- You encounter a π¦ Giant Lizard β€οΈ 6-33 β1/4 β¨ 50
You took 8 damage from the Giant Lizard's Bite. You successfully hit the Giant Lizard with your Melee Attack for 7 damage. --- π¦ Giant Lizard β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπ€π€π€π€ 9/16 π‘οΈ 12 β1/4 β¨ 50
The Giant Lizard used its Bite perfectly, dealing 15 critical damage to you. You got knocked down, but somehow found the strength to get back up. You managed to hit the Giant Lizard for 4 damage with your Melee Attack. --- π¦ Giant Lizard β€οΈβ€οΈβ€οΈβ€οΈπ€π€π€π€π€π€ 5/16 π‘οΈ 12 β1/4 β¨ 50
You managed to hit the Giant Lizard for 9 damage with your Melee Attack. The Giant Lizard died. +2πͺ +50β¨ --- You encounter a π¦ Warhorse β€οΈ 6-33 β1/2 β¨ 100 https://dnd5eapi.co/api/images/monsters/warhorse.png
After a long deserved rest, you woke up feeling refreshed and with 17 more hitpoints and 0 hitdice. --- You are safe in a small village, what would you like to do?
You walked to a local shop. --- You enter a shop and see a variety of items, what do you want to buy? π βοΈ Maul [2d6+2, +4] π‘οΈ Studded Leather Armor [17]
You managed to hit the Rust Monster for 13 damage with your Melee Attack. --- π§ Rust Monster β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπ€π€π€π€π€ 13/26 π‘οΈ 14 β1/2 β¨ 100
You successfully hit the Rust Monster with your Melee Attack for 7 damage. --- π§ Rust Monster β€οΈβ€οΈβ€οΈπ€π€π€π€π€π€π€ 6/26 π‘οΈ 14 β1/2 β¨ 100
You used your Melee Attack to hit the Rust Monster for 8 damage. You killed the Rust Monster. +5πͺ +100β¨ --- Ahead of your path, you see a Swarm of Wasps β€οΈ 5-40 βοΈ β1/2 β¨ 100
You used your Melee Attack with incredible skill, critically hitting the Wolf for 17 damage. The Wolf fell, ending the battle. +2πͺ +50β¨ --- Ahead of your path, you see a πΊ Dretch β€οΈ 8-28 β1/4 β¨ 25
You successfully hit the Dretch with your Melee Attack for 7 damage. The Dretch attacked with its Bite, you took 4 damage. --- πΊ Dretch β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπ€π€π€π€π€ 6/13 π‘οΈ 11 β1/4 β¨ 25
You used your Melee Attack to hit the Shadow for 7 damage. --- π Shadow β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπ€π€π€ 12/19 π‘οΈ 12 β1/2 β¨ 100
You successfully hit the Shadow with your Melee Attack for 10 damage. The Shadow used Strength Drain, dealing 7 damage to you. --- π Shadow β€οΈβ€οΈπ€π€π€π€π€π€π€π€ 2/19 π‘οΈ 12 β1/2 β¨ 100
You managed to hit the Shadow for 10 damage with your Melee Attack. You killed the Shadow. +3πͺ +100β¨ --- You encounter a π§ββοΈ Cultist β€οΈ 2-16 β1/8 β¨ 25
You successfully hit the Cultist with your Melee Attack for 9 damage. The Cultist fell, ending the battle. +2πͺ +25β¨ --- You encounter a π¦ Bat β€οΈ 1-3 βοΈ β0 β¨ 10
@dungeons Listen up, adventurers! The best option in this situation is to use a Ranged, improvised attack. Not only will this keep Nathaniel out of harm's way, but it also has the highest chance of success. Remember, the Bat has a low CR, so an improvised ranged attack of 1d4 should do the trick. The other options have disadvantages and could put Nathaniel in danger. Don't forget, missed attacks won't consume a spell slot, so take the opportunity to use a low-risk [1/2]