OK Boomer Shooter: How indie games breathed new life into a dying genre

https://lemmy.ninja/post/12496

OK Boomer Shooter: How indie games breathed new life into a dying genre - Lemmy Ninja Clan

cross-posted from: https://lemmy.ninja/post/10393 [https://lemmy.ninja/post/10393] > “Boomer shooter” is the latest term to follow the likes of “Roguelike” or “Soulslike” in the realm of hyperspecific gaming subgenres. It applies to first-person shooters that intentionally harken back to the classic PC games of the late ‘90s like Doom and Quake. >

These are millenial shooters dangit, boomers were too old for doom.

Millennials? No way. The oldest millennials were 9 when Doom came out.

It is most definitely a Gen X game. It has all the hallmarks of mid 90s GenX culture: unapologetically rebellious, anti-establishment, edgy and violent. The developers are also all oldish GenX-ers (Adrian Carmack, John Carmack, John Romero, Dave Taylor) or young Boomers (Sandy Petersen and Tom Hall)

I am a millennial who was 13 when Doom came out but go off

Somehow I had 1991 in my mind for Doom's release date, but it's 1993. That's my mistake.

In any case, if you were 13 when Doom came out, you were born in 1980 or 1979, so you're still not a millennial, but GenX. The cut-off point for millennials is usually put around 1981-1982.

Even so, Doom's target audience at the time, with all the satanic and gore content, was most definitely not 13 year olds although it's possible you played it on your Boomer or GenX dad's PC of course.

I'm a GenX-er from 1975 by the way, so I was "there" when all this happened.