Jusant's jump is one of the greatest things in games for an absolute age
Jusant's jump is one of the greatest things in games for an absolute age
Oh man. Controls are one of those things that really click with some people and not with others. The jump mechanic in Jusant was the most frustrating thing about it for me; I couldn't figure out which way you're actually supposed to move the stick - towards where you need to jump? away from it? and judging the timing on double-jumping was impossible for me. there's a spot in the demo that forces you to double-jump to continue and I was stuck attempting that jump 3 or 4 times.
otherwise, I thought it was a neat demo and the pure climbing bits were really nice (I wish they'd been longer, really). the writing was a bit confusing to start, but if it continues following one "narrator" then I can see it developing into an interesting story. I expect I'll play through the whole thing once it's out!
So it’s basically just the climbing part of Tomb Raider games plus some exploration and narrative? To each their own but the climbing parts were always my least favourite. It’s also why I couldn’t get into the Jedi games. It just feels unrewarding cause of how on rails the experience feels.
Curious if this sets itself apart somehow or if that’s really all it is and it’s just not for me.
Jusant is one of those games that had me instantly feeling within 2 minutes of playing it that it was going to be something special. Promptly uninstalled and and I am now waiting for the final thing.
One criticism I have is that the kb&m camera sensitivity was really low and frustrating. Other than that, it really seems far more interesting and compelling than the trailer had made it out to be.