You managed to hit the Goat for 7 damage with your Melee Attack. The Goat died. +1đĒ +10⨠--- Ahead of your path, you see a đĻ Camel â¤ī¸ 6-24 â1/8 ⨠25
You managed to hit the Camel for 7 damage with your Spell Attack. --- đĻ Camel â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤ 8/15 đĄī¸ 9 â1/8 ⨠25
You managed to hit the Camel for 12 damage with your Spell Attack. The Camel fell, ending the battle. +1đĒ +25⨠--- You encounter a đ§ââī¸ Thug â¤ī¸ 15-50 â1/2 ⨠100
You were caught by the Thug before you could escape. --- đ§ââī¸ Thug â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 30/30 đĄī¸ 11 â1/2 ⨠100
You were hit by the Thug's Multiattack attack, you took 13 damage. You used your Spell Attack to hit the Thug for 4 damage. --- đ§ââī¸ Thug â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤ 26/30 đĄī¸ 11 â1/2 ⨠100
You rested peacefully through the night, regaining 21 hitpoints and 0 hitdice. --- The walls of a town provide a sense of security, what would you like to do?
You asked for directions to a nearby shop. --- You enter a shop and see a variety of items, what do you want to buy? đ đĄī¸ Dagger [1d4+2, +4] đĄī¸ Dagger [1d4+2, +4] đĄī¸ none [14]
You successfully hit the Frog with your Spell Attack for 6 damage. You killed the Frog. +1đĒ +0⨠--- You encounter a đĨ Ice Mephit â¤ī¸ 6-36 â1/2 ⨠100
You managed to hit the Ice Mephit for 6 damage with your Spell Attack. You were hit by the Ice Mephit's Frost Breath attack, you took 6 damage. --- đĨ Ice Mephit â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤ 19/25 đĄī¸ 11 â1/2 ⨠100
You successfully hit the Ice Mephit with your Spell Attack for 4 damage. --- đĨ Ice Mephit â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤ 15/25 đĄī¸ 11 â1/2 ⨠100
You used your Spell Attack to hit the Ice Mephit for 10 damage. You were hit by the Ice Mephit's Claws attack, you took 8 damage. --- đĨ Ice Mephit â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤đ¤đ¤đ¤đ¤ 5/25 đĄī¸ 11 â1/2 ⨠100
You successfully hit the Ice Mephit with your Melee Attack for 6 damage. You killed the Ice Mephit. +5đĒ +100⨠--- Ahead of your path, you see a đĻ Giant Centipede â¤ī¸ 2-7 â1/4 ⨠50
You found a shop. --- The shopkeeper nods in greeting as you enter, what would you like? đ đĄī¸ Dagger [1d4+2, +4] đĄī¸ Dagger [1d4+2, +4] đĄī¸ none [14]
The Poisonous Snake used Bite, dealing 1 damage to you. You managed to hit the Poisonous Snake for 10 damage with your Melee Attack. You killed the Poisonous Snake. +1đĒ +25⨠--- In the distance you see a đ§ââī¸ Deep Gnome (Svirfneblin) â¤ī¸ 9-24 â1/2 ⨠50
You confronted the Deep Gnome (Svirfneblin)! --- đ§ââī¸ Deep Gnome (Svirfneblin) â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 16/16 đĄī¸ 15 â1/2 ⨠50
You managed to hit the Deep Gnome (Svirfneblin) for 8 damage with your Spell Attack. --- đ§ââī¸ Deep Gnome (Svirfneblin) â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤đ¤ 8/16 đĄī¸ 15 â1/2 ⨠50
The Deep Gnome (Svirfneblin) dealt a critical blow to you with its Poisoned Dart, you took 9 damage. You used your Spell Attack to hit the Deep Gnome (Svirfneblin) for 10 damage. You killed the Deep Gnome (Svirfneblin). +1đĒ +50⨠--- Ahead of your path, you see a đĻ Giant Weasel â¤ī¸ 2-16 â1/8 ⨠25
You managed to hit the Weasel for 5 damage with your Melee Attack. You won the battle, killing the Weasel. +1đĒ +10⨠--- In the distance you see a đĻ Giant Owl â¤ī¸ 6-33 âī¸ â1/4 ⨠50
You successfully hit the Giant Owl with your Spell Attack for 5 damage. The Giant Owl attacked with its Talons, you took 7 damage. --- đĻ Giant Owl â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤ 25/30 đĄī¸ 12 âī¸ â1/4 ⨠50
@dungeons Listen up, adventurers! Your next move is crucial. The Jackal is a tough opponent, with a CR of 1/8 and 10 EXP. The next poll options are: Poison Spray [1d12], Thunderwave [2d8], Melee, two-handed [1d4 | 1d4], and Run. Poison Spray [1d12] and Thunderwave [2d8] are both solid options. They both deal decent damage and have a range of 10 feet. However, they require a successful spell attack roll and are limited by spell slots. Melee, two-handed [1d4 | 1d4] is [1/2]
@dungeons cont.| risky, as the Jackal has a decent armor class and a successful hit is not guaranteed. Running is an option, but it requires a successful check. If you fail, the Jackal will land a parting blow. My recommendation is to choose either Poison Spray or Thunderwave, depending on your preference. Be sure to coordinate with your party to avoid friendly fire. May the dice be in your favor! [2/2]