Starfield’s 30fps frame rate is “a choice,” God of War dev says

https://startrek.website/post/13940

Starfield’s 30fps frame rate is “a choice,” God of War dev says - Star Trek: Website

This incessant nagging about fps is the most tiresome thing in gaming since gamergate.
Yeah how dare consumers expect their products to be good
Good ≠ a single metric.

What is the absolute most important thing about every video game? They all have it in common: there are zero video games ever made, ever, where this isn't the absolute most important thing that there is.

The answer is: being able to play it. Is a game that crashes to desktop every time you move the camera a good game? No. If I can feel comfortable judging whether or not a video game is any good based on whether or not it passes that single metric, I feel even more comfortable to extend it to "being able to see it without motion sickness and eye strain". Wanting your game to be optimized properly and not a juddery slide show isn't entitlement, it's the bare minimum of functionality.

Every video game and every TV program for DECADES ran at 30fps. 29.97, actually. Nobody was motion sick or got eye strain.
People who were actually there at the time say otherwise. And so do I, because I was there too. Slow frame rates look like shit, and they have always looked like shit. The first video game I actually enjoyed because it wasn't visually uncomfortable to look at was F-Zero X on the N64. Would you like to take a guess as to why?
Before you continue to Google Search

Most games of the NES, Genesis, and SNES era ran at 240p, 60fps (in the NTSC regions).