You successfully hit the Tribal Warrior with your Spell Attack for 1 damage. --- đ§ââī¸ Tribal Warrior â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 13/14 đĄī¸ 12 â1/8 ⨠25
You used your Spell Attack to hit the Tribal Warrior for 11 damage. The Tribal Warrior attacked with its Spear, you took 5 damage. --- đ§ââī¸ Tribal Warrior â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤đ¤đ¤đ¤đ¤ 2/14 đĄī¸ 12 â1/8 ⨠25
You used your Melee Attack to hit the Tribal Warrior for 7 damage. You won the battle, killing the Tribal Warrior. +1đĒ +25⨠--- You encounter a đĻ Panther â¤ī¸ 3-24 â1/4 ⨠50
You managed to hit the Panther for 1 damage with your Spell Attack. The Panther used Claw, dealing 4 damage to you. --- đĻ Panther â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 13/14 đĄī¸ 12 â1/4 ⨠50
You used your Spell Attack to hit the Panther for 9 damage. --- đĻ Panther â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤đ¤đ¤đ¤ 4/14 đĄī¸ 12 â1/4 ⨠50
You managed to hit the Panther for 2 damage with your Spell Attack. The Panther attacked with its Claw, you took 4 damage. --- đĻ Panther â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤đ¤đ¤đ¤đ¤ 2/14 đĄī¸ 12 â1/4 ⨠50
You successfully hit the Panther with your Melee Attack for 6 damage. You won the battle, killing the Panther. +1đĒ +50⨠--- In the distance you see a đĻ Quipper â¤ī¸ 1-3 đ â0 ⨠10
You slept long through the night, regaining 13 hitpoints and 2 hitdice. --- The walls of a town provide a sense of security, what would you like to do?
You took 4 damage from the Guard's Spear. You managed to hit the Guard for 6 damage with your Melee Attack. The Guard died. +1đĒ +25⨠--- You encounter a đ§ Rust Monster â¤ī¸ 10-45 â1/2 ⨠100
You successfully hit the Shrieker with your Spell Attack for 4 damage. --- đą Shrieker â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤ 6/10 đĄī¸ 5 â0 ⨠10
You used your Melee Attack to hit the Shrieker for 3 damage. You killed the Shrieker. +1đĒ +10⨠--- Ahead of your path, you see a đ§ââī¸ Commoner â¤ī¸ 1-8 â0 ⨠10
You successfully hit the Commoner with your Melee Attack for 7 damage. You killed the Commoner. +1đĒ +10⨠--- In the distance you see a đĻ Flying Snake â¤ī¸ 2-8 âī¸ â1/8 ⨠25
You were hit by the Flying Snake's Bite attack, you took 10 damage. You successfully hit the Flying Snake with your Ranged Attack for 4 damage. You won the battle, killing the Flying Snake. +2đĒ +25⨠--- You encounter a đĻ Badger â¤ī¸ 2-5 â0 ⨠10
You asked for directions to a nearby shop. --- The shopkeeper greets you as you enter, what catches your eye? đ đĄī¸ Dagger [1d4+2, +4] đĄī¸ Dagger [1d4+2, +4] đĄī¸ none [14]
You managed to hit the Goat for 7 damage with your Melee Attack. The Goat died. +1đĒ +10⨠--- Ahead of your path, you see a đĻ Camel â¤ī¸ 6-24 â1/8 ⨠25
You managed to hit the Camel for 7 damage with your Spell Attack. --- đĻ Camel â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤ 8/15 đĄī¸ 9 â1/8 ⨠25
You managed to hit the Camel for 12 damage with your Spell Attack. The Camel fell, ending the battle. +1đĒ +25⨠--- You encounter a đ§ââī¸ Thug â¤ī¸ 15-50 â1/2 ⨠100
You were caught by the Thug before you could escape. --- đ§ââī¸ Thug â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 30/30 đĄī¸ 11 â1/2 ⨠100
You were hit by the Thug's Multiattack attack, you took 13 damage. You used your Spell Attack to hit the Thug for 4 damage. --- đ§ââī¸ Thug â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤ 26/30 đĄī¸ 11 â1/2 ⨠100
You rested peacefully through the night, regaining 21 hitpoints and 0 hitdice. --- The walls of a town provide a sense of security, what would you like to do?
You asked for directions to a nearby shop. --- You enter a shop and see a variety of items, what do you want to buy? đ đĄī¸ Dagger [1d4+2, +4] đĄī¸ Dagger [1d4+2, +4] đĄī¸ none [14]
@dungeons Listen up, adventurers! The current poll has four options: Adventure, Shop, Long Rest, or Retire. The choice for the best option depends on your current situation. If you're low on resources, a Long Rest may be your best bet to regain health and hitdice, but it takes a lot of time. If you're well-stocked, then Adventure could provide more experience points and gold. However, be cautious of your abilities and equipment compared to the monster's Challenge [1/2]
The Shop is useful if you need to sell items or purchase supplies, but the selection may be limited. Lastly, Retire ends the campaign, so don't choose that unless you're certain you want to. Remember, the game's house rules make some attacks harder or consume spell slots. Keep those in mind and plan accordingly. Be sure to choose the option that best suits your current situation. Good luck! [2/2]