Remaster notes from PaizoCon

https://lemmy.one/post/101357

Remaster notes from PaizoCon - Lemmy.one

Reposting some Google Docs from the other site which compiled spoilers about the remaster from PaizoCon, so we can discuss them here. I am not the author and take no credit for any of these. Discord spoilers [https://docs.google.com/document/d/1Jqqnbx6X_3DZ2AU1DxeD-ffu7-GcYegU_wpHjSqOpns/edit?usp=sharing] Live writeup [https://docs.google.com/document/d/1Q_NyA75fUx86Aw1uk1AzSb78gfg2UfVydRg2yt5prpw/edit?usp=sharing] Announcement compilation [https://docs.google.com/document/d/1I6j1bv7dG2UriNrocg0e-yPlAiFUjb4TRCqP5_b0vpo/edit?usp=sharing] Overall, I like most of the changes, and I’m interested to see how alignment removal plays out.

Awesome, I appreciate you posting this.

I think the two biggest things for me are the rogue martial weapons (because they should have had that all along) and some of the class revamps. I know Champion is probably getting redone because of the alignment changes, but I felt like it was overall a pretty good class to start with. Oracle and witch, though, really needed some help, so I'm looking forward to those getting some changes.

I have a life oracle in my party (level 8) and while she can heal for a ton, it often feels like she doesn't have useful things to do. She also hasn't had to interact with her curse very much, but maybe I just need to give them harder encounters?
I've recently started a battle oracle in PFS, but that really seems like the only one that is viable. Ancestor sounds really cool, but the idea of having to roll flat checks every time I do something seems incredibly burdensome to the table. Many of the others also make me feel like they would impact the fun of other players as well.