RADV Ray-Tracing Enabled By Default For Mesa 23.2

https://lemmy.world/post/114528

RADV Ray-Tracing Enabled By Default For Mesa 23.2 - Lemmy.world

This is for the AMD Vulkan driver, to be clear which previously put RT behind an environment variable.
Love the constant progress on the Linux side for drivers!
This is good but i hope it's really mature, last week i tried enable it on Hogwarts legacy with my Rx 6700xt and the game crashed instantly. I'm on Mesa 23.1, i will test again when 23.2 will release
How long will this take before its in stable? I'm not super familiar with how mesa works
I think the devs are still working on the release of 23.2. We probably see it in october / november. Once it releases the availability depends solely on your distro. If you are on a fast updating / rolling distro such as tumbleweed or arch you'll get the new packages very quickly (usually days / a week after release)
that's not too bad if it's a few months then
I normally use git so can't say exactly how long, but there are typically 3 major releases per year, so you could estimate from that..
Even when I used the environment variable, RT wasn't available in many games (The Dark Pictures, Wolfenstein Youngblood). Not sure if this new Mesa is going to change that but I'm definitely happy to see any progress and I'm thankful to all the devs working on it, even though my RX 6700 XT is not powerful enough for some serious RT.
Have you set all the other environment variables for Proton? RT has worked on my 7900XT pretty well since I got it