Non 5e players
Non 5e players
I'm a fan of AD&D 2e. It's what was current when I started playing, and I've pored over those books with an intensity only a dorky teenager can muster. The last game I ran was a several-year-long 2e campaign. It's the edition/system I know best, and running it is second nature to me. I typically run homebrewed settings, but I love the diversity of settings published for 2e: Planescape, Dark Sun, and the like really showed how far 2e could be pushed.
The only problem I have with 2e is that my wife did NOT enjoy the system. I'll likely have to figure something else out when I run another game because given the choice between her and 2e, I'm going to go with my wife.
4e!
It’s honestly a ton of fun. I like the tactical combat options, I like that everyone has a chance to shine without feeling overshadowed due to other classes, I like the minion system, the cinematic-like skill challenges, some interesting classes, and feats mean a lot.
I play 3.x (3.0/.5/PF1e. Folks in my group have different preferences and opinions between the 3, but what I run is mostly 3.5)
We like having a range of options to make characters feel unique.
We like having the game promote tactical movement and positional advantage.
To me, these things help form the groundwork for my own encounter design, suspension of disbelief, and worldbuilding.