I always love me a tech stack diagram. Here you can see RealityKit underlying UIKit and SwiftUI in the visionOS makeup #WWDC23
And looping back to things I was talking about before WWDC, we can see now how visionOS mixes 3D elements into 2.5D UI, which all seems possible with existing UIKit & SwiftUI apps #WWDC23
Very neat too to see UI elements breaking out of the window chrome via this ‘ornaments’ API like here in the Music app. I wonder how expansive ornaments can be, and how flexible in placement? Looks like they are pinned to specific regions of a window edge #WWDC23
The visionOS Simulator looks great, giving you virtual rooms to roam around and test your apps in #WWDC23