Howdy #mapstodon !
I'm hoping someone can take the time to help a #GIS #noob with a project. I'm working in the #Unity3D game engine to create game terrain from real world data.
So far it has been successful, but it is a painstaking process done completely by hand.
My trouble has to do with the projection of #OpenTopography data, USGS30m #Rasters to be precise.
I've attached two images to illustrate my problem...