We're starting to put our  
Unity - glTF - three.js - USDZ bridge out into the wild. That means you can create interactive apps in Unity/Blender, and they work as well on iOS AR in USDZ format.

Here's a musical instrument I made, and you can play this live at https://engine.needle.tools/samples/?open=1#musical-instrument, including iOS QuickLook :)

 Engine 😀

Needle Engine Samples

@pixelpartner I think this may interest you especially :)
@herbst Would like to show these ios solution in my videos „reality of the week“
@Gerhard_Schroeder sure - please link back to https://needle.tools if you do. - there's a number of projects that are already QuickLook compatible,
https://engine.needle.tools/samples/musical-instrument
https://engine.needle.tools/samples/spatial-audio
https://engine.needle.tools/samples/usdz-characters
https://engine.needle.tools/samples/usdz-interactivity (last one is a bit wild, just a test scene with lots of things)
Needle Website

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@herbst Cool

Here on of my projects with spatial audio from a podcast episode

https://youtu.be/MYaHfwcmcmk

Spatial-Audio-Podcast via USDZ & Apple Augmented Reality

YouTube