Is there already a pre-existing law for this, or should I name this
"damageboy's razor", where:
The amount of time saved by caching build artifacts can never exceed the amount of time spent maintaining the cache system...
Is there already a pre-existing law for this, or should I name this
"damageboy's razor", where:
The amount of time saved by caching build artifacts can never exceed the amount of time spent maintaining the cache system...