Happy Easter. Here’s an article where I interviewed the first programmer to ever hide an Easter Egg in software way back in 1968:

https://www.acriticalhit.com/make-love-not-war-first-software-easter-egg/

Make Love Not War: Talking With The Creator Of The First Software Easter Egg – A Critical Hit!

William Weiher created the first software Easter Egg back in the '60s, but didn't realize it was one until I told him.

A Critical Hit!

And another where I talked to the first programmer to hide an Easter Egg in a computer game in 1973:

https://www.acriticalhit.com/moonlander-one-giant-leap-for-game-design/

Moonlander: One Giant Leap For Game Design – A Critical Hit!

How many "firsts" can you cram into one game? The first on-screen human, the first cutscene, the first overworld map, the first Easter Egg...

A Critical Hit!