Getting tons of issues on lazer lately, such as really bad cursor lag with x11 backend that goes away of I disable multithreading, but then latency becomes really unstable, so I decided to try it on Windows. Wow, it’s even slower, I see now why they are working on a dx3d renderer 

Among other issues I got today: cursor randomly greys out and the game stops receiving input until I open overview and focus the game again. Reboot fixes that one. Happened with both wayland and x11 sdl backends.

Wayland backend doesn’t have the cursor lag in multithreaded mode, but has that same issue I mentioned before where keypresses randomly fail.

A few times I opened the game and it didn’t detect tablet at all until I close and reopen it

Got the “cursor greys out” issue again and recorded it this time