At GDC's Free-To-Play Summit yesterday, That Game Company's Tim Nixon discussed how the studio builds events for Sky: Children of the Light around emotion, not monetisation
https://www.gamesindustry.biz/the-evolution-of-skys-seasonal-events
At GDC's Free-To-Play Summit yesterday, That Game Company's Tim Nixon discussed how the studio builds events for Sky: Children of the Light around emotion, not monetisation
https://www.gamesindustry.biz/the-evolution-of-skys-seasonal-events