so a friend and i have been trying to make a vr game, him doing the art and me doing the code, and i think i'm finally getting somewhere with this movement system we're trying to nail.
@shocktail39 We cheated slightly, no player rotation aside from physically rotating. We used a point to teleport movement.
Neither one of us had a clue what were were doing and somehow we ended up building a piece of software used in a museum exhibit 
@shocktail39 It was a small museum in Germany. It was a walk-through of an old structure that no longer exists.
I only ported the model to Unity and added VR support. The model was done by my friend, and he handled all the communication.