Software used to cost real money, because writing and maintaining it takes real work.

When I was getting on the internet, you could buy Netscape Navigator — a *web browser* — in a *box* at a *brick and mortar store* for FIFTY DOLLARS.

So unless you would honestly pay a one-time purchase of $50 for that app whose subscription model you hate, be happy! You are getting a bargain.

@jsit That was mid 90's or earlier. With inflation you're talking $98.73, and the internet was FAR less useful. So, I don't think rounding up to $100 is unreasonable. ;)
@jsit
Don't forget that updates would also come with a cost!
@jsit But you could always download Netscape for free if you were a non-commercial user.
@hallam Haha oh crap am I misremembering that? I thought it was always bugging me to buy it.

@hallam

From a 1996 Fast Company article:

ā€œMicrosoft is giving away Internet Explorer, while Netscape’s retail price for Navigator is $49. (You can download a trial version and use it free for up to 90 dayā€

https://www.fastcompany.com/27743/nothing-netscape

You might be right but I’m glad to know why I was confused.

Netscape Navigator 2.0 hits the streets

Netscape Communications today announced that Netscape Navigator 2.0 is shipping with prices starting at $49. The final version is available for Microsoft Windows 3.1, Windows 95, Windows NT, and the Macintosh.

CNET

@jsit Yes, Netscape was less than forthcoming about its pricing policy. At some points they would insist their browser was free for non commercial use and when it suited them, they would say they wanted the cash.

The not-so-nice Nescape scheme was to flood the market with Navigator for free so as to put Spyglass Mosaic out of business. Then jack up the prices.

Marc Andressen was just as much of a nasty piece of work then as now he is a billionaire shilling Ponzi schemes. Marc spent a lot of time trying to steal credit for the Web.

@jsit @hallam Everyone is right. Navigator was released free for non comercial use, but upon 1.0 they changed their tune. They still made an "Evaluation" version, and that had an "N" in the program title that was out of place. Then it was renamed to communicator, and their retail version had bloatware, i mean, dev tools, but ultimately, no one paid for it that didn't want to.

@kay @jsit Ah yes, communicator was a separate tool suite and Navigator was one part of the bundle.

The suite came with a so-so mail client, so-so newsreader etc. etc. It might have been worth having if you were on Windows. But I had better tools on my UNIX machine.

@jsit I think most people are ok with paying for a subscription model but for a lot of companies like Adobe, it’s just greed. Using sketchy tactics to force people into subscribing and making it difficult to unsubscribe is what bothers people about the subscription model
@siyer @jsit the problem is, more and more apps are switching to subscriptions. Some time ago I was looking into my subscriptions and was at approximately 150-200 Euros a month. As a developer I earn my money by using those tools, so that's okay, but it's getting a lot. I imagine that some people who want to start in a certain field and don't earn much money yet, might have a problem with that.
@siyer @jsit I like what setapp is doing for their alternative Mac app store. You pay a subscription for the store and can use every app in there.
@jsit I don’t mind paying for a subscription IF the company is continuously improving that product. I don’t mean new updates every day, but when they do release an update it’s meaningful. There are actual items called out in the notes instead of ā€œbug fixes and improvementsā€. Otherwise, I’d rather pay the one-off price and then purchase an upgrade when/if they improve the software enough that I want those new features.

@jsit Personally, I’m fine with both models — most of the time, at least.

I’m okay with paying 29,99 € per year for Ivory. I’m also okay with the 59,99 € one-time purchase of Things. Though, I’m _not_ okay with the sketchy practices of companies like Adobe.

In general, If I had a choice, I’d pick the one-time purchase every time. I used to be a 1Password customer (back when you had to pay for each major update) and switched to another password manager when they adopted the subscription model.

@overengineer Subscription + cloud-only syncing + Electron app

Three strikes for me. I still use @1password 7, though.

@jsit Okay, now I’m curious. Why haven’t you migrated to another password manager (KeePass, Bitwarden, etc.) yet?

Is there a particular feature that only 1Password has? Is it because you don’t want to mess with your current workflow? Or, perhaps it’s just the pain of evaluating alternatives.

@overengineer Yeah just don’t want to mess with what works. Also kind of hoping Apple Passwords gets fleshed out enough before AgileBits kills v7 altogether.
@jsit I would love to pay 100$ for the software but I am afraid that the next year they will cut half of the features and introduce ā€œflexible subscription modelā€. I did that with Adguard and Paste app for Mac. There is no such thing as ownership in 2023.

@jsit I’ve paid over $60 for permanent licenses of mobile apps. Fuck yes I’d rather that than subscriptions. And any old-timers will tell you that almost none of that 90s boxed copy revenue went to them, thanks to printing, shipping and retail costs. At least now you only pay 30%+ any transaction fees.

Absolutely every piece of software I use that offers a permanent license, I have paid for. (And in case anyone’s wondering, I use *zero* pirated software)

@jsit For my software SmashTunes (https://www.smashbits.nl/smashtunes) I switched to a trail + subscription model. I did not know there was such resistance against subscriptions. The reason to go for a subscription model, for me was, that I want to be able to cover my recurring costs as well. So subscriptions to pay for subscriptions šŸ˜‰
A possible downside of owning software is that the developer may stop supporting it, which may cause the software to stop working.
SmashTunes

@jsit and buy new versions as well

@jsit the key there, I think, is the box and the brick and mortar store. Both add significant costs. Paying $20 for a decent app with some upgrades is not a problem. It’s being tied to a plan that is annoying.

We discussed this briefly on another thread but I think I’d be more comfortable with subscription if it didn’t automatically renew. Then I could evaluate if I’m still using an app come renewal time. Or then just have paid upgrades for a new version, like in the old days.

@jsit @gorfram software still costs money. šŸ™… however the way we get it is different. I will say that the large companies have ruined the way of thinking that ā€œeverything is freeā€. Nope. NOTHING is free people!
@jsit Subscription software sucks cause eventually you are going to end up paying way more than a fixed price, and if you stop you don't have it anymore.

@jsit It’s not the price. I have more than one app where I would have bought updates but refused subscriptions.

It’s the missing incentive to build something the current users want.

With customers, you needed to come up with features that made the customers want to buy the new version.

Once your users are subscribers, they have to buy each and every update, even if they only like the old features. (That’s a bargain?)

With subscriptions there’s no reason to make it better for existing users.