I feel like academia trains game dev students to think working at a big company is the only way into the industry and it’s so disheartening.
Talking a bit out of my ass here but I wish there were more people looking at how musicians created art. Most have at least part time jobs, you don’t need to fly halfway across the world to promote your stuff and there’s probably local events, being more DIY, etc
EDIT: Also not saying working in AAA is bad or indie is better