Are there any good Open Source alternatives to FMOD? (We are working in C#)
spoilers: we went with fmod 🎻😪 mostly because:
1. i could learn how it works so i can better understand stuff when implementing our own audio engine
2. we can finally stop reimplementing everything from scratch and delay another few months to ship a game lol
the engine will still rely on monogame audio support! although we are now considering switching to FNA 👁️