Like seriously, who uses all of these?
It really feels like there's twice as many emulators as actual games...
@tbernard and that's why highscore is one app and not an app per platform as you were suggesting at some point ;)

@alexm I mean the problem is that they all look super messy and non-native.

If they were all nice GTK apps with good icons one app per console could be fine, at least to a point.

@tbernard because they are all

1. cross-platform
2. generally old

Emulators are also a kind of app where it's _really_ easy to fall into the feature creep trap. And worst thing, people _will_ actually use those features.

Highscore is able to avoid those only because standalone emulators are still a thing and I can point people there if they need something niche.

@tbernard however, if you're doing tool-assisted speedruns, for example, it's absolutely not enough and you _will_ need a messy standalone app.
@alexm @tbernard also, RetroArch does exist and is notoriously hard to grasp for a first-time user (I've seen a lot of fresh complaints after the release of the Steam Deck). I can see how Highscore can do wonders to improve that experience, just by being a libadwaita alternative to RetroArch.

@hellpe @tbernard true, though RetroArch is more on the "options for everything regardless of whether they make sense or not" side. I mean features like debuggers, precise controller/region type selection tailored to the specific platform etc. RetroArch doesn't consistently have those either - well, it technically has some of them but whether they work varies heavily per core.

For example, this menu from Dolphin. What's available in RetroArch? Well, cheats are. The rest I don't think so?

RetroArch does have some features that are similar to the ones found in Dolphin, such as the ability to enable cheats, and access to a wide range of controller types. However, RetroArch does not have some of the more advanced features that are available in Dolphin, such as the ability to use a debugger, fast-forward, or use precise controller type selection. Additionally, the availability and functionality of certain features in RetroArch can vary greatly depending on the specific core being used.
@king that is... basically what I said?
Yes, that's basically what you said.

@king then I don't understand what you wanted to state.

Edit: oops, they are probably a spambot. Reported