Who even uses Ray Tracing? Why is it such a focus on benchmarks? It's just a flashy performance hit that is hardly noticeable visually, besides the drop in framerate...
Do people actually use it?
Who even uses Ray Tracing? Why is it such a focus on benchmarks? It's just a flashy performance hit that is hardly noticeable visually, besides the drop in framerate...
Do people actually use it?