Pinball for NES uses an interesting jump engine, it writes the opcode 4c for an absolute jump followed by the destination address and then calls into the generated code:
lda a:$DB74,X
sta z:$E4
lda a:$DB7e,X
sta z:$E5
lda #$4C
sta z:$E3
jsr $00E3
Pinball for NES uses an interesting jump engine, it writes the opcode 4c for an absolute jump followed by the destination address and then calls into the generated code:
lda a:$DB74,X
sta z:$E4
lda a:$DB7e,X
sta z:$E5
lda #$4C
sta z:$E3
jsr $00E3