Honestly rate your GMing skills.
World building: 8/10
Creativity: 10/10 (I write whole novels based only on an idea)
Humor: 5/10
Emotional Damage: 0/10—I never do this!
Combat: 7/10
Dungeon Crawling: 7/10
Mystery: 8/10
Roleplay: 9/10
Knowledge of Rules: 6/10—too many systems.
To address each:
World building: 8/10
I like to come up with ideas for regions that feel unique, then create the neighboring one and try to keep them logical. Say, no eternal winterland next to baking deserts.