Just wanted to share some obscure and maybe quite hard to implement idea that I had for a few months in my head: Imagine gaming social network like #steam but decentralized & with #activitypub support, it could get the list of games from some data base website, maybe add #peertube integration for gaming streams, and you would also save there your achievements, the amount of hours you played, you would share there screenshots, add friends, play with them, but all from different servers, etc.

@sarahsapphire I think #peertube is using something like bittorrent for video (and streaming), but does their method use Forward Error Correction like we did with #OpenCOLA? I believe #FEC can also apply to streaming, but it's been decades since I used it in #Swarmcast

#distributedfiletransfer
https://freespeech.fandom.com/wiki/Swarmcast

Swarmcast

Swarmcast was the first peer-to-peer (P2P) content delivery system and the originator of the term "Swarming Downloads."Template:Fact The program was invented and developed in 1999 by Justin Chapweske (of OnionNetworks fame) and sold to Opencola, which released the software under a GPL license. The program first breaks a file into multiple little packets, distributing those packets to computers that have downloaded the file, and randomly requesting those packets from whoever has them. The result

Free Speech Wiki

@sarahsapphire see also, as posted serendipitously by @HN just now, a potential cross platform stream gaming platform?

https://github.com/SunshineStream/Sunshine

GitHub - SunshineStream/Sunshine: Sunshine is a gamestream host for Moonlight!

Sunshine is a gamestream host for Moonlight! Contribute to SunshineStream/Sunshine development by creating an account on GitHub.

GitHub