Excited. Trying to pace myself. But lots to do.

A few features that I requested are making it into the public, and I've been studiously implementing them in our own games.

I've so much left to do and a lot of it has been left up to me to get on with. But I'm starting to ask for more help because it's really snowballed.

I know that if i pull a late one it'll only result in wrecking the next day. Thinking about swearing off booze until I'm more comfortable with what's left.

What I'm doing is not all that creative, and possibly notnto my strengths, but it's a good learning experience. I hope it speeds up work processes/reduces a lot of boilerplate internally and spreads to other projects.

I've definitely struggled learning a new engine/relearning C++ after ten years exclusively in Unity but after a couple of years (with not that much mentorship) it's starting to click for me.