I'm trying to do some (in my mind) very simple operations with lists in Godot and it's so annoying and clunky.
Normally GDScript doesn't bother me because tbh I don't write that much code with it, but it's really irritating when I want to anything vaguely resembling "functional programming" (like, just pick the elements of a list that look a certain way, nothing fancy!).
I'm so looking forward to anonymous functions in Godot 4.0...