how can my maximum queue size be larger then the number of elements processed from the queue. what
like. I process until the queue is empty. so if at some point 50k elements were in the queue, can't very well be that less than 50k elements got processed, can it now.
okay, that problem fixed, I can run a 64^3 grid at 14fps. not bad. One more level of queueing to go.
"have you tested this on hardware, halcy" what do you take me for, somebody who actually tries to check if their code works properly on actual computers? of course I haven't
glad to report that on real hardware it doesn't crash, but also, it doesn't render anything
oh I fucked up the tex env
did I forget to set up alpha tex env somehow when I would have had to
citra bug report: doesn't care about alpha, apparently

yeah. slow as fuck on actual HW still but! not GPU bound, so it's either

1) vertex submission (oof if so)
2) actual field calculations (more easily fixed)

something something memory pressure god knows why my updates fall off a cliff if I go slightly too high
pass -funsafe-math-optimizations to your compiler to allow it to do math optimizations that are fun and safe
you know what would be hilarious? if what's getting me is unaligned accesses to tables stored as int16_t
I wish I could profile this instead of just guesstimating what might be slow

wait is the diff between citra and real HW that citra runs at new3ds speeds

if so: lol

anyone with a homebrew capable new 3ds want to help me test something
@halcy if it can wait till tomorrow, yes

I swear to fuck

new 3ds is approx four times the speed, if I set citra to run at 25% cpu speed, CPU tick counters round about match

lol welp

well, no, not really, I think that just... restricts GPU framerate?

I really need a new3ds to test

well, whatever: I can run at 20^3 at 30fps stereo almost, so I'll go with that for now and if somebody would agree to test with a new3ds at some point I'll just increase the res

@halcy 😂

You should really emphasise the AND, in case someone misunderstands and thinks that they could be fun OR safe.

@halcy I'm more of a fan of the fun rolls
@halcy I suddenly like the idea that computers enjoy doing math, and there are fun and safe maths that you can give to it as a treat.