Worst thing about #AutoChess is getting into a match.

If someone starts a 10-person lobby, it will error out 100% of the time. The only way to 'fix' it is to leave the queue and rejoin.

The 'leave queue' button can be in three different places on the screen, based on queue state.

Since queue state is updated automatically, it can move even as you're moving your mouse to it.

Every time the queue state reaches full, it plays a 90db "triumph' sound.

That sound is likely not done by the time the queue goes back to 7 (or 9 if a 10-man queue), which means it's roaring while the queue is in a transitionary state.

If someone leaves the queue, you get a 'Disconnected' modal you have to interact with before you can leave the queue.

Oh, here's the fun part:

You can get a disconnected modal for a different server AFTER you've already joined a loading screen! You have to not touch that (despite the training to rapidly slap that to chase the moving 'leave queue' button) OR you disconnect from your CURRENT server.

And after ALL that work to get into a functional queue...

you have to hope everyone loads in.

And nobody else hits that disconnected modal after they're in a healthy queue.

Or everyone starts all over.