A little more work on my tabletop combat manager this weekend. It is still ugly as sin but it has some semblance of styling. Planning to take a real stab at the overall style later on, focusing on functionality right now.
I also moved it over to github to help with visibility. You can follow the project here if you'd like: https://github.com/twisterghost/combat-manager
It is way too early to really use, but for funsies I'll be deploying nightlies to https://combat-manager.mjb.sh/