Reading the agents.md in the #zilf repository pained me a bit. I find the #infocom games a cherished bit of computing history. I regarded their work over there keeping the zil programming language alive important from a living history angle. ( Zil standing for and being the "Zork Implementation Language".)

Seems like rampant LLM generated contributions would be unwanted in that kind of project, but I guess not.

Microsoft open sourced Zork I, II and III. So i grabbed a copy of the Zork I source code and used the zilf compiler to successfully create an z3 file which I can feed to frotz. 🤩 🎉 😃

#zork1 #infocom #zilf #interactivefiction #frotz

https://opensource.microsoft.com/blog/2025/11/20/preserving-code-that-shaped-generations-zork-i-ii-and-iii-go-open-source

Preserving code that shaped generations: Zork I, II, and III go Open Source

Microsoft’s Open Source Programs Office (OSPO), Team Xbox, and Activision are making Zork I, Zork II, and Zork III available under the MIT License.